106 lines
2.6 KiB
C++
106 lines
2.6 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
|
|
| ========= | |
|
|
| \\ / F ield | OpenFOAM Extend Project: Open Source CFD |
|
|
| \\ / O peration | Version: 1.6-ext |
|
|
| \\ / A nd | Web: www.extend-project.de |
|
|
| \\/ M anipulation | |
|
|
\*---------------------------------------------------------------------------*/
|
|
FoamFile
|
|
{
|
|
version 2.0;
|
|
format ascii;
|
|
class pointVectorField;
|
|
location "0";
|
|
object pointMotionU;
|
|
}
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
dimensions [0 1 0 0 0 0 0];
|
|
|
|
internalField uniform (0 0 0);
|
|
|
|
boundaryField
|
|
{
|
|
maxZ
|
|
{
|
|
type fixedValue;
|
|
value uniform (0 0 0);
|
|
}
|
|
|
|
minZ
|
|
{
|
|
type surfaceDisplacement;
|
|
value uniform (0 0 0);
|
|
|
|
// Clip displacement to surface by max deltaT*velocity.
|
|
velocity (10 10 10);
|
|
|
|
geometry
|
|
{
|
|
AcrossRiver.stl
|
|
{
|
|
type triSurfaceMesh;
|
|
}
|
|
};
|
|
|
|
// Find projection with surface:
|
|
// fixedNormal : intersections along prespecified direction
|
|
// pointNormal : intersections along current pointNormal of patch
|
|
// nearest : nearest point on surface
|
|
// Other
|
|
projectMode fixedNormal;
|
|
|
|
// if fixedNormal : normal
|
|
projectDirection (0 0 1);
|
|
|
|
//- -1 or component to knock out before doing projection
|
|
wedgePlane -1;
|
|
|
|
//- Points that should remain fixed
|
|
//frozenPointsZone fixedPointsZone;
|
|
}
|
|
|
|
// minZ
|
|
// {
|
|
// type surfaceSlipDisplacement;
|
|
// geometry
|
|
// {
|
|
// hellskull.stl
|
|
// {
|
|
// type triSurfaceMesh;
|
|
// }
|
|
// };
|
|
//
|
|
// followMode fixedNormal;
|
|
//
|
|
// projectDirection (0 0 1);
|
|
//
|
|
// //- -1 or component to knock out before doing projection
|
|
// wedgePlane -1;
|
|
//
|
|
// //- Points that should remain fixed
|
|
// //frozenPointsZone fixedPointsZone;
|
|
// }
|
|
|
|
maxX
|
|
{
|
|
type slip;
|
|
}
|
|
|
|
minX
|
|
{
|
|
type slip;
|
|
}
|
|
|
|
minY
|
|
{
|
|
type slip;
|
|
}
|
|
|
|
maxY
|
|
{
|
|
type slip;
|
|
}
|
|
}
|
|
|
|
// ************************************************************************* //
|