Update handling of merge tolerance
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2 changed files with 7 additions and 2 deletions
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@ -179,7 +179,10 @@ int main(int argc, char *argv[])
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const boundBox& bb = mesh.globalData().bb();
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const boundBox& bb = mesh.globalData().bb();
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const vector span = bb.span();
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const vector span = bb.span();
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const scalar mergeDim = 1e-4 * bb.minDim();
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// Read merge tolerance
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const scalar mergeTolerance = readScalar(dict.lookup("mergeTolerance"));
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const scalar mergeDim = mergeTolerance*bb.minDim();
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Info<< "Mesh bounding box : " << bb << nl
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Info<< "Mesh bounding box : " << bb << nl
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<< " with span : " << span << nl
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<< " with span : " << span << nl
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@ -200,7 +203,7 @@ int main(int argc, char *argv[])
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// Collapse edges
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// Collapse edges
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// ~~~~~~~~~~~~~~
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// ~~~~~~~~~~~~~~
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if (mergeTolerance > SMALL)
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{
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{
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Info<< "Collapsing edges < " << mergeDim << " ..." << nl << endl;
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Info<< "Collapsing edges < " << mergeDim << " ..." << nl << endl;
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@ -70,5 +70,7 @@ sigmaRadialCoeffs
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pStrat 1;
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pStrat 1;
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}
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}
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mergeTolerance 1e-4;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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