Another orEqOp bugfix in the nLayers loop
This commit is contained in:
parent
f6b3e9932b
commit
860a681c8b
1 changed files with 2 additions and 2 deletions
|
@ -380,7 +380,7 @@ void Foam::cuttingPatchFringe::calcAddressing() const
|
|||
(
|
||||
mesh,
|
||||
propagateFace,
|
||||
orOp<bool>(),
|
||||
orEqOp<bool>(),
|
||||
false
|
||||
);
|
||||
|
||||
|
@ -517,7 +517,7 @@ Foam::cuttingPatchFringe::cuttingPatchFringe
|
|||
) << "Invalid number of layers specified, nLayers = " << nLayers_
|
||||
<< nl
|
||||
<< "The number should be greater than 0."
|
||||
<< abort(FatalError);
|
||||
<< exit(FatalError);
|
||||
}
|
||||
|
||||
// Preferably, the number of layers should be at least 2
|
||||
|
|
Reference in a new issue