From 860a681c8b5ab01dbd619615f5aea0e9c3db6ea3 Mon Sep 17 00:00:00 2001 From: Vuko Vukcevic Date: Mon, 27 May 2019 11:23:28 +0200 Subject: [PATCH] Another orEqOp bugfix in the nLayers loop --- .../oversetFringe/cuttingPatchFringe/cuttingPatchFringe.C | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/overset/oversetMesh/oversetFringe/cuttingPatchFringe/cuttingPatchFringe.C b/src/overset/oversetMesh/oversetFringe/cuttingPatchFringe/cuttingPatchFringe.C index 2fdc57c79..bf4bf01f6 100644 --- a/src/overset/oversetMesh/oversetFringe/cuttingPatchFringe/cuttingPatchFringe.C +++ b/src/overset/oversetMesh/oversetFringe/cuttingPatchFringe/cuttingPatchFringe.C @@ -380,7 +380,7 @@ void Foam::cuttingPatchFringe::calcAddressing() const ( mesh, propagateFace, - orOp(), + orEqOp(), false ); @@ -517,7 +517,7 @@ Foam::cuttingPatchFringe::cuttingPatchFringe ) << "Invalid number of layers specified, nLayers = " << nLayers_ << nl << "The number should be greater than 0." - << abort(FatalError); + << exit(FatalError); } // Preferably, the number of layers should be at least 2