Updated sixDOFSolver tutorials

Removed unnecessary input left from the old formulation
This commit is contained in:
Vuko Vukcevic 2017-04-28 07:27:59 +02:00 committed by Hrvoje Jasak
parent 3aa0ac137e
commit 3b77572456
3 changed files with 1 additions and 40 deletions

View file

@ -19,15 +19,10 @@ mass m [1 0 0 0 0 0 0] 1;
momentOfInertia J [1 2 0 0 0 0 0] (1 1 1);
equilibriumPosition Xeq [0 1 0 0 0 0 0] (0 0 0);
linearSpring k [1 0 -2 0 0 0 0] (1 1 1);
linearDamping d [1 0 -1 0 0 0 0] (0 0 0);
force f [1 1 -2 0 0 0 0] (0 0 0);
moment m [1 2 -2 0 0 0 0] (0 0 0);
forceRelative fRel [1 1 -2 0 0 0 0] (0 0 0);
momentRelative mRel [1 2 -2 0 0 0 0] (-0.5773502692 -0.5773502692 -0.5773502692);
// Specific input for certain sixDOFODE (here quaternionSixDOF)
type quaternionSixDOF;
@ -40,13 +35,5 @@ rotationVector (0 0 1);
rotationAngle rotationAngle [0 0 0 0 0 0 0] 0;
omega rotUrel [0 0 -1 0 0 0 0] (0.5773502692 0.5773502692 0.5773502692);
// Motion constraints
fixedSurge no;
fixedSway no;
fixedHeave no;
fixedRoll no;
fixedPitch no;
fixedYaw no;
// ************************************************************************* //

View file

@ -19,15 +19,10 @@ mass m [1 0 0 0 0 0 0] 1;
momentOfInertia J [1 2 0 0 0 0 0] (1 1 1);
equilibriumPosition Xeq [0 1 0 0 0 0 0] (-1 0 0);
linearSpring k [1 0 -2 0 0 0 0] (1 1 1);
linearDamping d [1 0 -1 0 0 0 0] (0 0 0);
force f [1 1 -2 0 0 0 0] (0 0 0);
moment m [1 2 -2 0 0 0 0] (0 0 0);
forceRelative fRel [1 1 -2 0 0 0 0] (0 0 0);
momentRelative mRel [1 2 -2 0 0 0 0] (0 0 10);
// Specific input for certain sixDOFODE (here quaternionSixDOF)
type quaternionSixDOF;
@ -39,13 +34,5 @@ rotationVector (0 0 1);
rotationAngle rA [0 0 0 0 0 0 0] 0;
omega rotU [0 0 -1 0 0 0 0] (0 -1 0);
// Motion constraints
fixedSurge no;
fixedSway no;
fixedHeave no;
fixedRoll no;
fixedPitch no;
fixedYaw no;
// ************************************************************************* //

View file

@ -19,15 +19,10 @@ mass m [1 0 0 0 0 0 0] 1;
momentOfInertia J [1 2 0 0 0 0 0] (1 1 1);
equilibriumPosition Xeq [0 1 0 0 0 0 0] (2 0 0);
linearSpring k [1 0 -2 0 0 0 0] (1 0 0);
linearDamping d [1 0 -1 0 0 0 0] (1 0 0);
force f [1 1 -2 0 0 0 0] (0 0 0);
moment m [1 2 -2 0 0 0 0] (0 0 0);
forceRelative fRel [1 1 -2 0 0 0 0] (0 0 0);
momentRelative mRel [1 2 -2 0 0 0 0] (0 0 0);
// Specific input for certain sixDOFODE (here quaternionSixDOF)
type quaternionSixDOF;
@ -39,13 +34,5 @@ rotationVector (0 0 1);
rotationAngle rotA [0 0 0 0 0 0 0] 0;
omega rotU [0 0 -1 0 0 0 0] (0 0 0);
// Motion constraints
fixedSurge no;
fixedSway no;
fixedHeave no;
fixedRoll no;
fixedPitch no;
fixedYaw no;
// ************************************************************************* //