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foam-extend4.1-coherent-io/applications/utilities/postProcessing/graphics/PVReaders/vtkPVFoam/vtkPVFoamPoints.H

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
InClass
vtkPVFoam
\*---------------------------------------------------------------------------*/
#ifndef vtkPVFoamPoints_H
#define vtkPVFoamPoints_H
// VTK includes
#include "vtkPoints.h"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
inline void vtkPVFoamInsertNextPoint
(
vtkPoints *points,
const Foam::point& p
)
{
points->InsertNextPoint(p.x(), p.y(), p.z());
}
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#if 0
// this should be faster, but didn't get it working ...
inline void vtkPVFoamSetPoint
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(
vtkPoints *points,
const Foam::label id,
const Foam::point& p
)
{
points->SetPoint(id, p.x(), p.y(), p.z());
}
// Convert Foam mesh vertices to VTK
inline vtkPoints* vtkPVFoamVTKPoints(const Foam::pointField& points)
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{
vtkPoints *vtkpoints = vtkPoints::New();
vtkpoints->SetNumberOfPoints(points.size());
forAll(points, i)
{
const Foam::point& p = points[i];
vtkpoints->SetPoint(i, p.x(), p.y(), p.z());
}
return vtkpoints;
}
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //