2011-02-19 01:05:24 +00:00
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/*---------------------------------------------------------------------------*\
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========= |
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2013-12-11 16:09:41 +00:00
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\\ / F ield | foam-extend: Open Source CFD
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2016-06-20 15:00:40 +00:00
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\\ / O peration | Version: 4.0
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2015-05-17 13:32:07 +00:00
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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2011-02-19 01:05:24 +00:00
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-------------------------------------------------------------------------------
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License
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2013-12-11 16:09:41 +00:00
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This file is part of foam-extend.
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2011-02-19 01:05:24 +00:00
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2013-12-11 16:09:41 +00:00
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foam-extend is free software: you can redistribute it and/or modify it
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2011-02-19 01:05:24 +00:00
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under the terms of the GNU General Public License as published by the
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2013-12-11 16:09:41 +00:00
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Free Software Foundation, either version 3 of the License, or (at your
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2011-02-19 01:05:24 +00:00
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option) any later version.
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2013-12-11 16:09:41 +00:00
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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2011-02-19 01:05:24 +00:00
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You should have received a copy of the GNU General Public License
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2013-12-11 16:09:41 +00:00
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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2011-02-19 01:05:24 +00:00
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Class
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Foam::processorMeshesReconstructor
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Description
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SourceFiles
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processorMeshesReconstructor.C
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processorMeshesRebuild.C
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\*---------------------------------------------------------------------------*/
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#ifndef processorMeshesReconstructor_H
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#define processorMeshesReconstructor_H
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#include "PtrList.H"
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2013-11-03 20:28:05 +00:00
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#include "objectRegistry.H"
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2015-06-17 13:53:59 +00:00
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#include "foamTime.H"
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2011-02-19 01:05:24 +00:00
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#include "fvMesh.H"
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#include "labelIOList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of friend functions and operators
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class processorPolyPatch;
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/*---------------------------------------------------------------------------*\
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Class processorMeshesReconstructor Declaration
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\*---------------------------------------------------------------------------*/
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class processorMeshesReconstructor
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{
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// Private data
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//- Processor databases
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PtrList<Time>& databases_;
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const word meshName_;
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//- List of processor meshes
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PtrList<fvMesh> meshes_;
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//- List of processor point addressing lists
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PtrList<labelIOList> pointProcAddressing_;
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//- List of processor face addressing lists
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PtrList<labelIOList> faceProcAddressing_;
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//- List of processor cell addressing lists
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PtrList<labelIOList> cellProcAddressing_;
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//- List of processor boundary addressing lists
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PtrList<labelIOList> boundaryProcAddressing_;
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// Private Member Functions
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//- Disallow default bitwise copy construct
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processorMeshesReconstructor(const processorMeshesReconstructor&);
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//- Disallow default bitwise assignment
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void operator=(const processorMeshesReconstructor&);
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//- Read all meshes
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void readMeshes();
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//- Attempt to read mapping. If not available, return false
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bool readMapping();
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//- Return neighbour processor patch
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const processorPolyPatch& neighbourProcPatch
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(
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const processorPolyPatch& procPatch
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) const;
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//- Return neighbour processor patch
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labelList procPatchPointMapping
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(
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const processorPolyPatch& procPatch
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) const;
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//- Clear reconstruction maps
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void clearMaps();
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public:
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// Constructors
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//- Construct from components
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processorMeshesReconstructor
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(
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PtrList<Time>& databases,
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const word& meshName
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);
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// Destructor - default
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// Member Functions
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//- Update the meshes based on the mesh files saved in
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// time directories
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fvMesh::readUpdateState readUpdate();
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//- Reconstruct mesh after topology change in parallel
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autoPtr<fvMesh> reconstructMesh(const Time& db);
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//- Reconstruct point position after motion in parallel
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void reconstructPoints(fvMesh& mesh) const;
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//- Return meshes
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const PtrList<fvMesh>& meshes()
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{
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return meshes_;
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}
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//- Return point-processor addressing arrays
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const PtrList<labelIOList>& pointProcAddressing() const;
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//- Return face-processor addressing arrays
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const PtrList<labelIOList>& faceProcAddressing() const;
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//- Return cell-processor addressing arrays
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const PtrList<labelIOList>& cellProcAddressing() const;
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//- Return boundary-processor addressing arrays
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const PtrList<labelIOList>& boundaryProcAddressing() const;
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//- Write addressing
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void writeAddressing();
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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