ec9456feb8
`sbang` was previously a bash script but did not need to be. This converts it to a plain old POSIX shell script and adds some options. This also allows us to simplify sbang shebangs to `#!/bin/sh /path/to/sbang` instead of `#!/bin/bash /path/to/sbang`. The new script passes shellcheck (with a few exceptions noted in the file) - [x] `SBANG_DEBUG` env var enables printing what *would* be executed - [x] `sbang` checks whether it has been passed an option and fails gracefully - [x] `sbang` will now fail if it can't find a second shebang line, or if the second line happens to be sbang (avoid infinite loops) - [x] add more rigorous tests for `sbang` behavior using `SBANG_DEBUG`
183 lines
5.4 KiB
Bash
Executable file
183 lines
5.4 KiB
Bash
Executable file
#!/bin/sh
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#
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# Copyright 2013-2020 Lawrence Livermore National Security, LLC and other
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# Spack Project Developers. See the top-level COPYRIGHT file for details.
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#
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# SPDX-License-Identifier: (Apache-2.0 OR MIT)
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#
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# `sbang`: Run scripts with long shebang lines.
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#
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# Many operating systems limit the length and number of possible
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# arguments in shebang lines, making it hard to use interpreters that are
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# deep in the directory hierarchy or require special arguments.
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#
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# `sbang` can run such scripts, either as a shebang interpreter, or
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# directly on the command line.
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#
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# Usage
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# -----
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# Suppose you have a script, long-shebang.sh, like this:
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#
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# 1 #!/very/long/path/to/some/interp
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# 2
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# 3 echo "success!"
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#
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# Invoking this script will result in an error on some OS's. On
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# Linux, you get this:
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#
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# $ ./longshebang.sh
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# -bash: ./longshebang.sh: /very/long/path/to/some/interp: bad interpreter:
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# No such file or directory
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#
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# On macOS, the system simply assumes the interpreter is the shell and
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# tries to run with it, which is not likely what you want.
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#
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#
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# `sbang` on the command line
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# ---------------------------
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# You can use `sbang` in two ways. The first is to use it directly,
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# from the command line, like this:
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#
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# $ sbang ./long-shebang.sh
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# success!
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#
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#
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# `sbang` as the interpreter
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# --------------------------
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# You can also use `sbang` *as* the interpreter for your script. Put
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# `#!/bin/sh /path/to/sbang` on line 1, and move the original
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# shebang to line 2 of the script:
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#
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# 1 #!/bin/sh /path/to/sbang
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# 2 #!/long/path/to/real/interpreter with arguments
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# 3
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# 4 echo "success!"
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#
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# $ ./long-shebang.sh
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# success!
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#
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# On Linux, you could shorten line 1 to `#!/path/to/sbang`, but other
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# operating systems like Mac OS X require the interpreter to be a binary,
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# so it's best to use `sbang` as an argument to `/bin/sh`. Obviously, for
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# this to work, `sbang` needs to have a short enough path that *it* will
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# run without hitting OS limits.
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#
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# For Lua, node, and php scripts, the second line can't start with #!, as
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# # is not the comment character in these languages (though they all
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# ignore #! on the *first* line of a script). So, instrument such scripts
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# like this, using --, //, or <?php ... ?> instead of # on the second
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# line, e.g.:
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#
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# 1 #!/bin/sh /path/to/sbang
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# 2 --!/long/path/to/lua with arguments
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# 3 print "success!"
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#
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# 1 #!/bin/sh /path/to/sbang
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# 2 //!/long/path/to/node with arguments
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# 3 print "success!"
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#
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# 1 #!/bin/sh /path/to/sbang
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# 2 <?php #/long/path/to/php with arguments ?>
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# 3 <?php echo "success!\n"; ?>
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#
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# How it works
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# ------------
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# `sbang` is a very simple posix shell script. It looks at the first two
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# lines of a script argument and runs the last line starting with `#!`,
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# with the script as an argument. It also forwards arguments.
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#
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# We disable two shellcheck errors below:
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# SC2124: when saving arguments, we intentionally assign as an array
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# SC2086: when splitting $shebang_line and exec args, we want to expand args
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# Generic error handling
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die() {
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echo "$@" 1>&2;
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exit 1
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}
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# set SBANG_DEBUG to make the script print what would normally be executed.
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exec="exec"
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if [ -n "${SBANG_DEBUG}" ]; then
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exec="echo "
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fi
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# First argument is the script we want to actually run.
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script="$1"
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# ensure that the script actually exists
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if [ -z "$script" ]; then
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die "error: sbang requires exactly one argument"
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elif [ ! -f "$script" ]; then
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die "$script: no such file or directory"
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fi
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# Search the first two lines of script for interpreters.
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lines=0
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while read -r line && [ $lines -ne 2 ]; do
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if [ "${line#\#!}" != "$line" ]; then
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shebang_line="${line#\#!}"
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elif [ "${line#//!}" != "$line" ]; then # // comments
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shebang_line="${line#//!}"
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elif [ "${line#--!}" != "$line" ]; then # -- lua comments
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shebang_line="${line#--!}"
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elif [ "${line#<?php\ }" != "$line" ]; then # php comments
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shebang_line="${line#<?php\ \#!}"
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shebang_line="${shebang_line%\ ?>}"
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fi
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lines=$((lines+1))
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done < "$script"
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# shellcheck disable=SC2124
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# this saves arguments for later and intentionally assigns as an array
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args="$@"
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# handle scripts with sbang parameters, e.g.:
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#
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# #!/<spack-long-path>/perl -w
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#
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# put the shebang line with all the parameters in the $@ array and get
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# the first element.
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# shellcheck disable=SC2086
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set $shebang_line
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set -- "$@"
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interpreter="$1"
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arg1="$2"
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# error if we did not find any interpreter
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if [ -z "$interpreter" ]; then
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die "error: sbang found no interpreter in $script"
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fi
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# Determine if the interpreter is a particular program, accounting for the
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# '#!/usr/bin/env PROGRAM' convention. So:
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#
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# interpreter_is perl
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#
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# will be true for '#!/usr/bin/perl' and '#!/usr/bin/env perl'
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interpreter_is() {
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if [ "${interpreter##*/}" = "$1" ]; then
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return 0
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elif [ "$interpreter" = "/usr/bin/env" ] && [ "$arg1" = "$1" ]; then
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return 0
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else
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return 1
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fi
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}
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if interpreter_is "sbang"; then
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die "error: refusing to re-execute sbang to avoid infinite loop."
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fi
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# Finally invoke the real shebang line
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# ruby and perl need -x to ignore the first line of input (the sbang line)
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#
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if interpreter_is perl || interpreter_is ruby; then
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# shellcheck disable=SC2086
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$exec $shebang_line -x "$args"
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else
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# shellcheck disable=SC2086
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$exec $shebang_line "$args"
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fi
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