apple-libuuid: update installation directory (#40416)
* apple-libuuid: update installation directory Copy design of Apple GL
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2 changed files with 9 additions and 23 deletions
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@ -50,4 +50,4 @@ packages:
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# Apple bundles libuuid in libsystem_c version 1353.100.2,
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# although the version number used here isn't critical
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- spec: apple-libuuid@1353.100.2
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prefix: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk
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prefix: /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk
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@ -18,28 +18,14 @@ class AppleLibuuid(BundlePackage):
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# Only supported on 'platform=darwin'
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conflicts("platform=linux")
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conflicts("platform=cray")
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@property
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def libs(self):
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"""Export the Apple libuuid library.
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According to https://bugs.freedesktop.org/show_bug.cgi?id=105366,
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libuuid is provided as part of libsystem_c. The Apple libsystem_c
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library cannot be linked to directly using an absolute path; doing so
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will cause the linker to throw an error 'cannot link directly with
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/usr/lib/system/libsystem_c.dylib' and the linker will suggest linking
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with System.framework instead. Linking to this framework is equivalent
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to linking with libSystem.dylib, which can be confirmed on a macOS
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system by executing at a terminal the command `ls -l
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/System/Library/Frameworks/System.Framework` -- the file "System" is a
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symlink to `/usr/lib/libSystem.B.dylib`, and `/usr/lib/libSystem.dylib`
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also symlinks to this file. Running `otool -L /usr/lib/libSystem.dylib`
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confirms that it will link dynamically to
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`/usr/lib/system/libsystem_c.dylib`."""
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return LibraryList("/usr/lib/libSystem.dylib")
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conflicts("platform=windows")
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@property
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def headers(self):
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"""Export the Apple libuuid header."""
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return HeaderList(self.prefix.include.uuid.join("uuid.h"))
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return HeaderList(
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join_path(self.prefix, "System/Library/Frameworks/Kernel.framework/Headers")
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)
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@property
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def libs(self):
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return LibraryList(join_path(self.prefix, "System/Library/Frameworks/Kernel.framework"))
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