Add Package : OpenSceneGraph (#2075)
* Created the initial version of the 'OpenSceneGraph' package. * Added 'zlib' as a dependency and linked it during the build step. * Fixed a few minor PEP8 style violations in the 'OpenSceneGraph' package. * Added cmake as a build dependency and improved the build procedure. * Made a few important argument updates to improve package compatibility. * Fixed up a few remaining style issues in the 'openscenegraph' package. * Added a description for the 'openscenegraph' package. * Fixed a bug that was causing some 'openscenegraph@3.2.3%gcc' installs to fail. * Fixed a number of small issues with the 'openscenegraph' package. * Removed a number of superfluous flags from the 'openscenegraph' install.
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var/spack/repos/builtin/packages/openscenegraph/package.py
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##############################################################################
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# Copyright (c) 2013-2016, Lawrence Livermore National Security, LLC.
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# Produced at the Lawrence Livermore National Laboratory.
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#
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# This file is part of Spack.
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# Created by Todd Gamblin, tgamblin@llnl.gov, All rights reserved.
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# LLNL-CODE-647188
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#
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# For details, see https://github.com/llnl/spack
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# Please also see the LICENSE file for our notice and the LGPL.
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License (as
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# published by the Free Software Foundation) version 2.1, February 1999.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the IMPLIED WARRANTY OF
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the terms and
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# conditions of the GNU Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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##############################################################################
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from spack import *
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class Openscenegraph(Package):
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"""OpenSceneGraph is an open source, high performance 3D graphics toolkit
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that's used in a variety of visual simulation applications."""
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homepage = "http://www.openscenegraph.org"
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url = "http://trac.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.2.3.zip"
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version('3.2.3', '02ffdad7744c747d8fad0d7babb58427')
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version('3.1.5', '1c90b851b109849c985006486ef59822')
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variant('debug', default=False, description='Builds a debug version of the library')
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variant('shared', default=True, description='Builds a shared version of the library')
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depends_on('cmake@2.8.7:', type='build')
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depends_on('qt@4:')
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depends_on('zlib')
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def install(self, spec, prefix):
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build_type = 'Debug' if '+debug' in spec else 'Release'
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shared_status = 'ON' if '+shared' in spec else 'OFF'
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cmake_args = std_cmake_args[:]
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cmake_args.extend([
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'-DCMAKE_BUILD_TYPE={0}'.format(build_type),
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'-DDYNAMIC_OPENSCENEGRAPH={0}'.format(shared_status),
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'-DDYNAMIC_OPENTHREADS={0}'.format(shared_status),
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])
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# NOTE: This is necessary in order to allow OpenSceneGraph to compile
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# despite containing a number of implicit bool to int conversions.
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if spec.satisfies('%gcc'):
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cmake_args.extend([
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'-DCMAKE_C_FLAGS=-fpermissive',
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'-DCMAKE_CXX_FLAGS=-fpermissive',
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])
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with working_dir('spack-build', create=True):
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cmake(
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'..',
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'-DZLIB_INCLUDE_DIR={0}'.format(spec['zlib'].prefix.include),
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'-DZLIB_LIBRARY={0}/libz.{1}'.format(spec['zlib'].prefix.lib,
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dso_suffix),
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'-DBUILD_OSG_APPLICATIONS=OFF',
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'-DOSG_NOTIFY_DISABLED=ON',
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'-DLIB_POSTFIX=',
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*cmake_args
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)
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make()
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make('install')
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