820 lines
20 KiB
C
820 lines
20 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration |
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\\ / A nd | For copyright notice see file Copyright
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "vtkPV4Foam.H"
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#include "vtkPV4FoamReader.h"
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// Foam includes
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#include "fvMesh.H"
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#include "Time.H"
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#include "patchZones.H"
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// VTK includes
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#include "vtkDataArraySelection.h"
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#include "vtkMultiBlockDataSet.h"
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#include "vtkRenderer.h"
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#include "vtkTextActor.h"
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#include "vtkTextProperty.h"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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defineTypeNameAndDebug(Foam::vtkPV4Foam, 0);
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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#include "vtkPV4FoamAddToSelection.H"
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#include "vtkPV4FoamUpdateInfoFields.H"
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void Foam::vtkPV4Foam::resetCounters()
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{
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// Reset mesh part ids and sizes
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partInfoVolume_.reset();
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partInfoPatches_.reset();
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partInfoLagrangian_.reset();
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partInfoCellZones_.reset();
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partInfoFaceZones_.reset();
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partInfoPointZones_.reset();
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partInfoCellSets_.reset();
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partInfoFaceSets_.reset();
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partInfoPointSets_.reset();
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}
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void Foam::vtkPV4Foam::reduceMemory()
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{
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forAll(regionPolyDecomp_, i)
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{
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regionPolyDecomp_[i].clear();
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}
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forAll(zonePolyDecomp_, i)
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{
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zonePolyDecomp_[i].clear();
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}
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forAll(csetPolyDecomp_, i)
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{
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csetPolyDecomp_[i].clear();
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}
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if (!reader_->GetCacheMesh())
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{
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delete meshPtr_;
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meshPtr_ = NULL;
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}
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}
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int Foam::vtkPV4Foam::setTime(int nRequest, const double requestTimes[])
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{
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if (debug)
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{
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Info<< "<beg> Foam::vtkPV4Foam::setTime(";
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for (int requestI = 0; requestI < nRequest; ++requestI)
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{
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if (requestI)
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{
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Info<< ", ";
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}
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Info<< requestTimes[requestI];
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}
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Info << ") - previousIndex = " << timeIndex_ << endl;
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}
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Time& runTime = dbPtr_();
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// Get times list
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instantList Times = runTime.times();
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int nearestIndex = timeIndex_;
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for (int requestI = 0; requestI < nRequest; ++requestI)
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{
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int index = Time::findClosestTimeIndex(Times, requestTimes[requestI]);
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if (index >= 0 && index != timeIndex_)
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{
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nearestIndex = index;
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break;
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}
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}
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if (nearestIndex < 0)
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{
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nearestIndex = 0;
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}
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// see what has changed
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if (timeIndex_ != nearestIndex)
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{
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timeIndex_ = nearestIndex;
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runTime.setTime(Times[nearestIndex], nearestIndex);
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// the fields change each time
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fieldsChanged_ = true;
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if (meshPtr_)
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{
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if (meshPtr_->readUpdate() != polyMesh::UNCHANGED)
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{
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meshChanged_ = true;
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}
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}
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else
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{
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meshChanged_ = true;
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}
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reader_->UpdateProgress(0.05);
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// this seems to be needed for catching Lagrangian fields
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updateInfo();
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}
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if (debug)
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{
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Info<< "<end> Foam::vtkPV4Foam::setTime() - selectedTime="
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<< Times[nearestIndex].name() << " index=" << timeIndex_
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<< "/" << Times.size()
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<< " meshChanged=" << Switch(meshChanged_)
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<< " fieldsChanged=" << Switch(fieldsChanged_) << endl;
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}
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return nearestIndex;
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}
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void Foam::vtkPV4Foam::updateMeshPartsStatus()
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{
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if (debug)
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{
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Info<< "<beg> Foam::vtkPV4Foam::updateMeshPartsStatus" << endl;
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}
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vtkDataArraySelection* selection = reader_->GetPartSelection();
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label nElem = selection->GetNumberOfArrays();
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if (partStatus_.size() != nElem)
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{
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partStatus_.setSize(nElem);
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partStatus_ = false;
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meshChanged_ = true;
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}
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// this needs fixing if we wish to re-use the datasets
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partDataset_.setSize(nElem);
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partDataset_ = -1;
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// Read the selected mesh parts (zones, patches ...) and add to list
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forAll(partStatus_, partId)
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{
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const int setting = selection->GetArraySetting(partId);
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if (partStatus_[partId] != setting)
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{
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partStatus_[partId] = setting;
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meshChanged_ = true;
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}
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if (debug)
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{
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Info<< " part[" << partId << "] = "
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<< partStatus_[partId]
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<< " : " << selection->GetArrayName(partId) << endl;
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}
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}
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if (debug)
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{
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Info<< "<end> Foam::vtkPV4Foam::updateMeshPartsStatus" << endl;
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}
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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Foam::vtkPV4Foam::vtkPV4Foam
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(
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const char* const FileName,
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vtkPV4FoamReader* reader
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)
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:
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reader_(reader),
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dbPtr_(NULL),
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meshPtr_(NULL),
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meshRegion_(polyMesh::defaultRegion),
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meshDir_(polyMesh::meshSubDir),
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timeIndex_(-1),
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meshChanged_(true),
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fieldsChanged_(true),
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partInfoVolume_("unzoned"),
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partInfoPatches_("patches"),
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partInfoLagrangian_("lagrangian"),
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partInfoCellZones_("cellZone"),
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partInfoFaceZones_("faceZone"),
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partInfoPointZones_("pointZone"),
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partInfoCellSets_("cellSet"),
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partInfoFaceSets_("faceSet"),
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partInfoPointSets_("pointSet")
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{
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if (debug)
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{
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Info<< "Foam::vtkPV4Foam::vtkPV4Foam - " << FileName << endl;
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printMemory();
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}
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// avoid argList and get rootPath/caseName directly from the file
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fileName fullCasePath(fileName(FileName).path());
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if (!isDir(fullCasePath))
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{
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return;
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}
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if (fullCasePath == ".")
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{
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fullCasePath = cwd();
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}
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// Set the case as an environment variable - some BCs might use this
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if (fullCasePath.name().find("processor", 0) == 0)
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{
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const fileName globalCase = fullCasePath.path();
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setEnv("FOAM_CASE", globalCase, true);
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setEnv("FOAM_CASENAME", globalCase.name(), true);
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}
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else
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{
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setEnv("FOAM_CASE", fullCasePath, true);
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setEnv("FOAM_CASENAME", fullCasePath.name(), true);
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}
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// look for 'case{region}.FOAM'
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// could be stringent and insist the prefix match the directory name...
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// Note: cannot use fileName::name() due to the embedded '{}'
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string caseName(fileName(FileName).lessExt());
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string::size_type beg = caseName.find_last_of("/{");
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string::size_type end = caseName.find('}', beg);
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if
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(
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beg != string::npos && caseName[beg] == '{'
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&& end != string::npos && end == caseName.size()-1
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)
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{
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meshRegion_ = caseName.substr(beg+1, end-beg-1);
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// some safety
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if (!meshRegion_.size())
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{
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meshRegion_ = polyMesh::defaultRegion;
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}
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if (meshRegion_ != polyMesh::defaultRegion)
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{
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meshDir_ = meshRegion_/polyMesh::meshSubDir;
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}
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}
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if (debug)
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{
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Info<< "fullCasePath=" << fullCasePath << nl
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<< "FOAM_CASE=" << getEnv("FOAM_CASE") << nl
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<< "FOAM_CASENAME=" << getEnv("FOAM_CASENAME") << nl
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<< "region=" << meshRegion_ << endl;
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}
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// Create time object
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dbPtr_.reset
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(
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new Time
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(
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Time::controlDictName,
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fileName(fullCasePath.path()),
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fileName(fullCasePath.name())
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)
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);
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dbPtr_().functionObjects().off();
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updateInfo();
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}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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Foam::vtkPV4Foam::~vtkPV4Foam()
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{
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if (debug)
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{
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Info<< "<end> Foam::vtkPV4Foam::~vtkPV4Foam" << endl;
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}
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delete meshPtr_;
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}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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void Foam::vtkPV4Foam::updateInfo()
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{
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if (debug)
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{
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Info<< "<beg> Foam::vtkPV4Foam::updateInfo"
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<< " [meshPtr=" << (meshPtr_ ? "set" : "NULL") << "] timeIndex="
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<< timeIndex_ << endl;
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}
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resetCounters();
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vtkDataArraySelection* partSelection = reader_->GetPartSelection();
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// enable 'internalMesh' on the first call
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// or preserve the enabled selections
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stringList enabledEntries;
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if (!partSelection->GetNumberOfArrays() && !meshPtr_)
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{
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enabledEntries.setSize(1);
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enabledEntries[0] = "internalMesh";
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}
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else
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{
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enabledEntries = getSelectedArrayEntries(partSelection);
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}
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// Clear current mesh parts list
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partSelection->RemoveAllArrays();
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// Update mesh parts list - add Lagrangian at the bottom
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updateInfoInternalMesh();
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updateInfoPatches();
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updateInfoSets();
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updateInfoZones();
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updateInfoLagrangian();
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// restore the enabled selections
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setSelectedArrayEntries(partSelection, enabledEntries);
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if (meshChanged_)
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{
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fieldsChanged_ = true;
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}
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// Update volume, point and lagrangian fields
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updateInfoFields<fvPatchField, volMesh>
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(
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reader_->GetVolFieldSelection()
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);
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updateInfoFields<pointPatchField, pointMesh>
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(
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reader_->GetPointFieldSelection()
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);
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updateInfoLagrangianFields();
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if (debug)
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{
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Info<< "<end> Foam::vtkPV4Foam::updateInfo" << endl;
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}
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}
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void Foam::vtkPV4Foam::updateFoamMesh()
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{
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if (debug)
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{
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Info<< "<beg> Foam::vtkPV4Foam::updateFoamMesh" << endl;
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printMemory();
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}
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if (!reader_->GetCacheMesh())
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{
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delete meshPtr_;
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meshPtr_ = NULL;
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}
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// Check to see if the FOAM mesh has been created
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if (!meshPtr_)
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{
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if (debug)
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{
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Info<< "Creating Foam mesh for region " << meshRegion_
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<< " at time=" << dbPtr_().timeName()
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<< endl;
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}
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meshPtr_ = new fvMesh
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(
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IOobject
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(
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meshRegion_,
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dbPtr_().timeName(),
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dbPtr_(),
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IOobject::MUST_READ
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)
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);
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meshChanged_ = true;
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}
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else
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{
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if (debug)
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{
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Info<< "Using existing Foam mesh" << endl;
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}
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}
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if (debug)
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{
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Info<< "<end> Foam::vtkPV4Foam::updateFoamMesh" << endl;
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printMemory();
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}
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}
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void Foam::vtkPV4Foam::Update
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(
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vtkMultiBlockDataSet* output,
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vtkMultiBlockDataSet* lagrangianOutput
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)
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{
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if (debug)
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{
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cout<< "<beg> Foam::vtkPV4Foam::Update - output with "
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<< output->GetNumberOfBlocks() << " and "
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<< lagrangianOutput->GetNumberOfBlocks() << " blocks\n";
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output->Print(cout);
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lagrangianOutput->Print(cout);
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printMemory();
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}
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reader_->UpdateProgress(0.1);
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// Set up mesh parts selection(s)
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updateMeshPartsStatus();
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reader_->UpdateProgress(0.15);
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// Update the Foam mesh
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updateFoamMesh();
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reader_->UpdateProgress(0.4);
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// Convert meshes - start port0 at block=0
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int blockNo = 0;
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convertMeshVolume(output, blockNo);
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convertMeshPatches(output, blockNo);
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reader_->UpdateProgress(0.6);
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if (reader_->GetIncludeZones())
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{
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convertMeshCellZones(output, blockNo);
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convertMeshFaceZones(output, blockNo);
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convertMeshPointZones(output, blockNo);
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reader_->UpdateProgress(0.65);
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}
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if (reader_->GetIncludeSets())
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{
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convertMeshCellSets(output, blockNo);
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convertMeshFaceSets(output, blockNo);
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convertMeshPointSets(output, blockNo);
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reader_->UpdateProgress(0.7);
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}
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#ifdef VTKPV4FOAM_DUALPORT
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// restart port1 at block=0
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blockNo = 0;
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#endif
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convertMeshLagrangian(lagrangianOutput, blockNo);
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reader_->UpdateProgress(0.8);
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// Update fields
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convertVolFields(output);
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convertPointFields(output);
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convertLagrangianFields(lagrangianOutput);
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reader_->UpdateProgress(0.95);
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meshChanged_ = fieldsChanged_ = false;
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}
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void Foam::vtkPV4Foam::CleanUp()
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{
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// reclaim some memory
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reduceMemory();
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reader_->UpdateProgress(1.0);
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}
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double* Foam::vtkPV4Foam::findTimes(int& nTimeSteps)
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{
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int nTimes = 0;
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double* tsteps = NULL;
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if (dbPtr_.valid())
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{
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Time& runTime = dbPtr_();
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instantList timeLst = runTime.times();
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// find the first time for which this mesh appears to exist
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label timeI = 0;
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for (; timeI < timeLst.size(); ++timeI)
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{
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const word& timeName = timeLst[timeI].name();
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if
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(
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isFile(runTime.path()/timeName/meshDir_/"points")
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&& IOobject("points", timeName, meshDir_, runTime).headerOk()
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)
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{
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break;
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}
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}
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nTimes = timeLst.size() - timeI;
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// always skip "constant" time if possible
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if (timeI == 0 && nTimes > 1)
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{
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timeI = 1;
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--nTimes;
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}
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if (nTimes)
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{
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tsteps = new double[nTimes];
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for (label stepI = 0; stepI < nTimes; ++stepI, ++timeI)
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{
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tsteps[stepI] = timeLst[timeI].value();
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}
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}
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}
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else
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{
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if (debug)
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{
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cout<< "no valid dbPtr:\n";
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}
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}
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// vector length returned via the parameter
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nTimeSteps = nTimes;
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return tsteps;
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}
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void Foam::vtkPV4Foam::addPatchNames(vtkRenderer* renderer)
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{
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// Remove any patch names previously added to the renderer
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removePatchNames(renderer);
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// get the display patches, strip off any suffix
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wordHashSet selectedPatches = getSelected
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(
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reader_->GetPartSelection(),
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partInfoPatches_
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);
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if (!selectedPatches.size())
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{
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return;
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}
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if (debug)
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{
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Info<< "<beg> Foam::vtkPV4Foam::addPatchNames" << nl
|
|
<<"... add patches: " << selectedPatches << endl;
|
|
}
|
|
|
|
const polyBoundaryMesh& pbMesh = meshPtr_->boundaryMesh();
|
|
|
|
// Find the total number of zones
|
|
// Each zone will take the patch name
|
|
// Number of zones per patch ... zero zones should be skipped
|
|
labelList nZones(pbMesh.size(), 0);
|
|
|
|
// Per global zone number the average face centre position
|
|
DynamicList<point> zoneCentre(pbMesh.size());
|
|
|
|
if (debug)
|
|
{
|
|
Info<< "... determining patch zones" << endl;
|
|
}
|
|
|
|
// Loop through all patches to determine zones, and centre of each zone
|
|
forAll(pbMesh, patchI)
|
|
{
|
|
const polyPatch& pp = pbMesh[patchI];
|
|
|
|
// Only include the patch if it is selected
|
|
if (!selectedPatches.found(pp.name()))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
const labelListList& edgeFaces = pp.edgeFaces();
|
|
const vectorField& n = pp.faceNormals();
|
|
|
|
boolList featEdge(pp.nEdges(), false);
|
|
|
|
forAll(edgeFaces, edgeI)
|
|
{
|
|
const labelList& eFaces = edgeFaces[edgeI];
|
|
|
|
if (eFaces.size() == 1)
|
|
{
|
|
// Note: could also do ones with > 2 faces but this gives
|
|
// too many zones for baffles
|
|
featEdge[edgeI] = true;
|
|
}
|
|
else if (mag(n[eFaces[0]] & n[eFaces[1]]) < 0.5)
|
|
{
|
|
featEdge[edgeI] = true;
|
|
}
|
|
}
|
|
|
|
// Do topological analysis of patch, find disconnected regions
|
|
patchZones pZones(pp, featEdge);
|
|
|
|
nZones[patchI] = pZones.nZones();
|
|
|
|
labelList zoneNFaces(pZones.nZones(), 0);
|
|
|
|
// Save start of information for current patch
|
|
label patchStart = zoneCentre.size();
|
|
|
|
// Create storage for additional zone centres
|
|
forAll(zoneNFaces, zoneI)
|
|
{
|
|
zoneCentre.append(vector::zero);
|
|
}
|
|
|
|
// Do averaging per individual zone
|
|
forAll(pp, faceI)
|
|
{
|
|
label zoneI = pZones[faceI];
|
|
zoneCentre[patchStart+zoneI] += pp[faceI].centre(pp.points());
|
|
zoneNFaces[zoneI]++;
|
|
}
|
|
|
|
for (label i=0; i<nZones[patchI]; i++)
|
|
{
|
|
zoneCentre[patchStart + i] /= zoneNFaces[i];
|
|
}
|
|
}
|
|
|
|
// Count number of zones we're actually going to display. This is truncated
|
|
// to a max per patch
|
|
|
|
const label MAXPATCHZONES = 20;
|
|
|
|
label displayZoneI = 0;
|
|
|
|
forAll(pbMesh, patchI)
|
|
{
|
|
displayZoneI += min(MAXPATCHZONES, nZones[patchI]);
|
|
}
|
|
|
|
|
|
zoneCentre.shrink();
|
|
|
|
if (debug)
|
|
{
|
|
Info<< "patch zone centres = " << zoneCentre << nl
|
|
<< "displayed zone centres = " << displayZoneI << nl
|
|
<< "zones per patch = " << nZones << endl;
|
|
}
|
|
|
|
// Set the size of the patch labels to max number of zones
|
|
patchTextActorsPtrs_.setSize(displayZoneI);
|
|
|
|
if (debug)
|
|
{
|
|
Info<< "constructing patch labels" << endl;
|
|
}
|
|
|
|
// Actor index
|
|
displayZoneI = 0;
|
|
|
|
// Index in zone centres
|
|
label globalZoneI = 0;
|
|
|
|
forAll(pbMesh, patchI)
|
|
{
|
|
const polyPatch& pp = pbMesh[patchI];
|
|
|
|
// Only selected patches will have a non-zero number of zones
|
|
label nDisplayZones = min(MAXPATCHZONES, nZones[patchI]);
|
|
label increment = 1;
|
|
if (nZones[patchI] >= MAXPATCHZONES)
|
|
{
|
|
increment = nZones[patchI]/MAXPATCHZONES;
|
|
}
|
|
|
|
for (label i = 0; i < nDisplayZones; i++)
|
|
{
|
|
if (debug)
|
|
{
|
|
Info<< "patch name = " << pp.name() << nl
|
|
<< "anchor = " << zoneCentre[globalZoneI] << nl
|
|
<< "globalZoneI = " << globalZoneI << endl;
|
|
}
|
|
|
|
vtkTextActor* txt = vtkTextActor::New();
|
|
|
|
txt->SetInput(pp.name().c_str());
|
|
|
|
// Set text properties
|
|
vtkTextProperty* tprop = txt->GetTextProperty();
|
|
tprop->SetFontFamilyToArial();
|
|
tprop->BoldOff();
|
|
tprop->ShadowOff();
|
|
tprop->SetLineSpacing(1.0);
|
|
tprop->SetFontSize(12);
|
|
tprop->SetColor(1.0, 0.0, 0.0);
|
|
tprop->SetJustificationToCentered();
|
|
|
|
// Set text to use 3-D world co-ordinates
|
|
txt->GetPositionCoordinate()->SetCoordinateSystemToWorld();
|
|
|
|
txt->GetPositionCoordinate()->SetValue
|
|
(
|
|
zoneCentre[globalZoneI].x(),
|
|
zoneCentre[globalZoneI].y(),
|
|
zoneCentre[globalZoneI].z()
|
|
);
|
|
|
|
// Add text to each renderer
|
|
renderer->AddViewProp(txt);
|
|
|
|
// Maintain a list of text labels added so that they can be
|
|
// removed later
|
|
patchTextActorsPtrs_[displayZoneI] = txt;
|
|
|
|
globalZoneI += increment;
|
|
displayZoneI++;
|
|
}
|
|
}
|
|
|
|
// Resize the patch names list to the actual number of patch names added
|
|
patchTextActorsPtrs_.setSize(displayZoneI);
|
|
|
|
if (debug)
|
|
{
|
|
Info<< "<end> Foam::vtkPV4Foam::addPatchNames" << endl;
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::vtkPV4Foam::removePatchNames(vtkRenderer* renderer)
|
|
{
|
|
forAll(patchTextActorsPtrs_, patchI)
|
|
{
|
|
renderer->RemoveViewProp(patchTextActorsPtrs_[patchI]);
|
|
patchTextActorsPtrs_[patchI]->Delete();
|
|
}
|
|
patchTextActorsPtrs_.clear();
|
|
}
|
|
|
|
|
|
void Foam::vtkPV4Foam::PrintSelf(ostream& os, vtkIndent indent) const
|
|
{
|
|
os << indent << "Number of nodes: "
|
|
<< (meshPtr_ ? meshPtr_->nPoints() : 0) << "\n";
|
|
|
|
os << indent << "Number of cells: "
|
|
<< (meshPtr_ ? meshPtr_->nCells() : 0) << "\n";
|
|
|
|
os << indent << "Number of available time steps: "
|
|
<< (dbPtr_.valid() ? dbPtr_().times().size() : 0) << endl;
|
|
|
|
os << indent << "mesh region: " << meshRegion_ << "\n";
|
|
}
|
|
|
|
// ************************************************************************* //
|