113 lines
3.2 KiB
C++
113 lines
3.2 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::faceMesh
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Description
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Storage for surface mesh i.e. points and faces.
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SourceFiles
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\*---------------------------------------------------------------------------*/
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#ifndef faceMesh_H
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#define faceMesh_H
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#include "PrimitivePatchTemplate.H"
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#include "faceList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class faceMesh Declaration
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\*---------------------------------------------------------------------------*/
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class faceMesh
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:
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public PrimitivePatch<face, Foam::List, pointField>
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{
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// Private member functions
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PrimitivePatch<face, Foam::List, pointField> read(Istream& is)
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{
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pointField points(is);
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faceList faces(is);
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return PrimitivePatch<face, Foam::List, pointField>(faces, points);
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}
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public:
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// Constructors
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//- Construct from components
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faceMesh(const faceList& faces, const pointField& points)
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:
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PrimitivePatch<face, Foam::List, pointField>(faces, points)
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{}
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//- Construct from Istream
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faceMesh(Istream& is)
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:
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PrimitivePatch<face, Foam::List, pointField>(read(is))
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{}
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// Member Functions
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void flip()
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{
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forAll(*this, i)
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{
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face& f = operator[](i);
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f = f.reverseFace();
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}
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clearOut();
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}
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// IOstream Operators
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friend Ostream& operator<<(Ostream& os, const faceMesh& fm)
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{
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return os
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<< fm.points()
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<< token::NL
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<< static_cast<PrimitivePatch<face, Foam::List, pointField> >
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(fm);
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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