668 lines
18 KiB
C
668 lines
18 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "triangle.H"
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#include "triSurface.H"
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#include "triSurfaceTools.H"
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#include "triSurfaceSearch.H"
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#include "argList.H"
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#include "OFstream.H"
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#include "surfaceIntersection.H"
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#include "SortableList.H"
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#include "PatchTools.H"
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using namespace Foam;
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// Does face use valid vertices?
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bool validTri(const bool verbose, const triSurface& surf, const label faceI)
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{
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// Simple check on indices ok.
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const labelledTri& f = surf[faceI];
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if
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(
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(f[0] < 0) || (f[0] >= surf.points().size())
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|| (f[1] < 0) || (f[1] >= surf.points().size())
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|| (f[2] < 0) || (f[2] >= surf.points().size())
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)
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{
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WarningIn("validTri(const triSurface&, const label)")
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<< "triangle " << faceI << " vertices " << f
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<< " uses point indices outside point range 0.."
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<< surf.points().size()-1 << endl;
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return false;
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}
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if ((f[0] == f[1]) || (f[0] == f[2]) || (f[1] == f[2]))
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{
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WarningIn("validTri(const triSurface&, const label)")
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<< "triangle " << faceI
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<< " uses non-unique vertices " << f
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<< " coords:" << f.points(surf.points())
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<< endl;
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return false;
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}
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// Duplicate triangle check
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const labelList& fFaces = surf.faceFaces()[faceI];
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// Check if faceNeighbours use same points as this face.
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// Note: discards normal information - sides of baffle are merged.
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forAll(fFaces, i)
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{
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label nbrFaceI = fFaces[i];
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if (nbrFaceI <= faceI)
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{
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// lower numbered faces already checked
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continue;
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}
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const labelledTri& nbrF = surf[nbrFaceI];
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if
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(
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((f[0] == nbrF[0]) || (f[0] == nbrF[1]) || (f[0] == nbrF[2]))
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&& ((f[1] == nbrF[0]) || (f[1] == nbrF[1]) || (f[1] == nbrF[2]))
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&& ((f[2] == nbrF[0]) || (f[2] == nbrF[1]) || (f[2] == nbrF[2]))
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)
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{
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WarningIn("validTri(const triSurface&, const label)")
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<< "triangle " << faceI << " vertices " << f
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<< " has the same vertices as triangle " << nbrFaceI
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<< " vertices " << nbrF
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<< " coords:" << f.points(surf.points())
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<< endl;
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return false;
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}
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}
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return true;
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}
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labelList countBins
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(
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const scalar min,
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const scalar max,
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const label nBins,
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const scalarField& vals
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)
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{
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scalar dist = nBins/(max - min);
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labelList binCount(nBins, 0);
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forAll(vals, i)
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{
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scalar val = vals[i];
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label index = -1;
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if (Foam::mag(val - min) < SMALL)
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{
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index = 0;
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}
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else if (val >= max - SMALL)
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{
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index = nBins - 1;
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}
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else
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{
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index = label((val - min)*dist);
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if ((index < 0) || (index >= nBins))
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{
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WarningIn
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(
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"countBins(const scalar, const scalar, const label"
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", const scalarField&)"
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) << "value " << val << " at index " << i
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<< " outside range " << min << " .. " << max << endl;
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if (index < 0)
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{
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index = 0;
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}
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else
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{
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index = nBins - 1;
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}
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}
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}
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binCount[index]++;
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}
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return binCount;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Main program:
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int main(int argc, char *argv[])
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{
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argList::noParallel();
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argList::validArgs.clear();
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argList::validArgs.append("surface file");
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argList::validOptions.insert("checkSelfIntersection", "");
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argList::validOptions.insert("verbose", "");
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argList args(argc, argv);
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bool checkSelfIntersection = args.optionFound("checkSelfIntersection");
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bool verbose = args.optionFound("verbose");
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fileName surfFileName(args.additionalArgs()[0]);
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Pout<< "Reading surface from " << surfFileName << " ..." << nl << endl;
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// Read
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// ~~~~
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triSurface surf(surfFileName);
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const pointField& surfPoints = surf.points();
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Pout<< "Statistics:" << endl;
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surf.writeStats(Pout);
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Pout<< endl;
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// Region sizes
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// ~~~~~~~~~~~~
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{
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labelList regionSize(surf.patches().size(), 0);
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scalarField regionSumArea(surf.patches().size(), 0);
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forAll(surf, faceI)
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{
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label region = surf[faceI].region();
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if (region < 0 || region >= regionSize.size())
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{
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WarningIn(args.executable())
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<< "Triangle " << faceI << " vertices " << surf[faceI]
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<< " has region " << region
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<< " which is outside the range"
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<< " of regions 0.." << surf.patches().size() - 1
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<< endl;
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}
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else
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{
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regionSize[region]++;
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regionSumArea[region] += surf[faceI].mag(surfPoints);
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}
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}
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Pout<< "Region\tSize\tArea" << nl
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<< "------\t----\t----" << nl;
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forAll(surf.patches(), patchI)
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{
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Pout<< surf.patches()[patchI].name() << tab
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<< regionSize[patchI] << tab << regionSumArea[patchI] << nl;
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}
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Pout<< nl << endl;
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}
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// Check triangles
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// ~~~~~~~~~~~~~~~
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{
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DynamicList<label> illegalFaces(surf.size()/100 + 1);
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forAll(surf, faceI)
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{
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if (!validTri(verbose, surf, faceI))
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{
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illegalFaces.append(faceI);
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}
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}
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if (illegalFaces.size())
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{
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Pout<< "Surface has " << illegalFaces.size()
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<< " illegal triangles." << endl;
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OFstream str("illegalFaces");
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Pout<< "Dumping conflicting face labels to " << str.name() << endl
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<< "Paste this into the input for surfaceSubset" << endl;
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str << illegalFaces;
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}
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else
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{
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Pout<< "Surface has no illegal triangles." << endl;
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}
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Pout<< endl;
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}
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// Triangle quality
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// ~~~~~~~~~~~~~~~~
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{
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scalarField triQ(surf.size(), 0);
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forAll(surf, faceI)
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{
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const labelledTri& f = surf[faceI];
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if (f[0] == f[1] || f[0] == f[2] || f[1] == f[2])
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{
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//WarningIn(args.executable())
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// << "Illegal triangle " << faceI << " vertices " << f
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// << " coords " << f.points(surf.points()) << endl;
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}
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else
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{
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triPointRef tri
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(
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surf.points()[f[0]],
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surf.points()[f[1]],
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surf.points()[f[2]]
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);
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vector ba(tri.b() - tri.a());
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ba /= mag(ba) + VSMALL;
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vector ca(tri.c() - tri.a());
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ca /= mag(ca) + VSMALL;
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if (mag(ba&ca) > 1-1E-3)
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{
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triQ[faceI] = SMALL;
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}
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else
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{
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triQ[faceI] = triPointRef
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(
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surf.points()[f[0]],
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surf.points()[f[1]],
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surf.points()[f[2]]
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).quality();
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}
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}
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}
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labelList binCount = countBins(0, 1, 20, triQ);
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Pout<< "Triangle quality (equilateral=1, collapsed=0):"
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<< endl;
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OSstream& os = Pout;
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os.width(4);
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scalar dist = (1.0 - 0.0)/20.0;
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scalar min = 0;
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forAll(binCount, binI)
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{
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Pout<< " " << min << " .. " << min+dist << " : "
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<< 1.0/surf.size() * binCount[binI]
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<< endl;
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min += dist;
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}
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Pout<< endl;
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label minIndex = findMin(triQ);
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label maxIndex = findMax(triQ);
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Pout<< " min " << triQ[minIndex] << " for triangle " << minIndex
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<< nl
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<< " max " << triQ[maxIndex] << " for triangle " << maxIndex
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<< nl
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<< endl;
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if (triQ[minIndex] < SMALL)
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{
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WarningIn(args.executable()) << "Minimum triangle quality is "
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<< triQ[minIndex] << ". This might give problems in"
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<< " self-intersection testing later on." << endl;
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}
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// Dump for subsetting
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{
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DynamicList<label> problemFaces(surf.size()/100+1);
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forAll(triQ, faceI)
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{
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if (triQ[faceI] < 1E-11)
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{
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problemFaces.append(faceI);
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}
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}
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OFstream str("badFaces");
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Pout<< "Dumping bad quality faces to " << str.name() << endl
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<< "Paste this into the input for surfaceSubset" << nl
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<< nl << endl;
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str << problemFaces;
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}
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}
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// Edges
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// ~~~~~
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{
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const edgeList& edges = surf.edges();
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const pointField& localPoints = surf.localPoints();
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scalarField edgeMag(edges.size());
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forAll(edges, edgeI)
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{
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edgeMag[edgeI] = edges[edgeI].mag(localPoints);
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}
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label minEdgeI = findMin(edgeMag);
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label maxEdgeI = findMax(edgeMag);
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const edge& minE = edges[minEdgeI];
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const edge& maxE = edges[maxEdgeI];
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Pout<< "Edges:" << nl
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<< " min " << edgeMag[minEdgeI] << " for edge " << minEdgeI
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<< " points " << localPoints[minE[0]] << localPoints[minE[1]]
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<< nl
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<< " max " << edgeMag[maxEdgeI] << " for edge " << maxEdgeI
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<< " points " << localPoints[maxE[0]] << localPoints[maxE[1]]
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<< nl
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<< endl;
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}
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// Close points
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// ~~~~~~~~~~~~
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{
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const edgeList& edges = surf.edges();
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const pointField& localPoints = surf.localPoints();
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const boundBox bb(localPoints);
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scalar smallDim = 1E-6 * bb.mag();
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Pout<< "Checking for points less than 1E-6 of bounding box ("
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<< bb.span() << " meter) apart."
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<< endl;
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// Sort points
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SortableList<scalar> sortedMag(mag(localPoints));
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label nClose = 0;
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for (label i = 1; i < sortedMag.size(); i++)
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{
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label ptI = sortedMag.indices()[i];
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label prevPtI = sortedMag.indices()[i-1];
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if (mag(localPoints[ptI] - localPoints[prevPtI]) < smallDim)
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{
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// Check if neighbours.
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const labelList& pEdges = surf.pointEdges()[ptI];
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label edgeI = -1;
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forAll(pEdges, i)
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{
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const edge& e = edges[pEdges[i]];
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if (e[0] == prevPtI || e[1] == prevPtI)
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{
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// point1 and point0 are connected through edge.
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edgeI = pEdges[i];
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break;
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}
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}
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nClose++;
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if (edgeI == -1)
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{
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Pout<< " close unconnected points "
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<< ptI << ' ' << localPoints[ptI]
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<< " and " << prevPtI << ' '
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<< localPoints[prevPtI]
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<< " distance:"
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<< mag(localPoints[ptI] - localPoints[prevPtI])
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<< endl;
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}
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else
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{
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Pout<< " small edge between points "
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<< ptI << ' ' << localPoints[ptI]
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<< " and " << prevPtI << ' '
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<< localPoints[prevPtI]
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<< " distance:"
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<< mag(localPoints[ptI] - localPoints[prevPtI])
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<< endl;
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}
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}
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}
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Pout<< "Found " << nClose << " nearby points." << nl
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<< endl;
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}
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// Check manifold
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// ~~~~~~~~~~~~~~
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DynamicList<label> problemFaces(surf.size()/100 + 1);
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const labelListList& eFaces = surf.edgeFaces();
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label nSingleEdges = 0;
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forAll(eFaces, edgeI)
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{
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const labelList& myFaces = eFaces[edgeI];
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if (myFaces.size() == 1)
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{
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problemFaces.append(myFaces[0]);
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nSingleEdges++;
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}
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}
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label nMultEdges = 0;
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forAll(eFaces, edgeI)
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{
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const labelList& myFaces = eFaces[edgeI];
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if (myFaces.size() > 2)
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{
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forAll(myFaces, myFaceI)
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{
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problemFaces.append(myFaces[myFaceI]);
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}
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nMultEdges++;
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}
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}
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problemFaces.shrink();
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if ((nSingleEdges != 0) || (nMultEdges != 0))
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{
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Pout<< "Surface is not closed since not all edges connected to "
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<< "two faces:" << endl
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<< " connected to one face : " << nSingleEdges << endl
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<< " connected to >2 faces : " << nMultEdges << endl;
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Pout<< "Conflicting face labels:" << problemFaces.size() << endl;
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OFstream str("problemFaces");
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Pout<< "Dumping conflicting face labels to " << str.name() << endl
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<< "Paste this into the input for surfaceSubset" << endl;
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str << problemFaces;
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}
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else
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{
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Pout<< "Surface is closed. All edges connected to two faces." << endl;
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}
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Pout<< endl;
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// Check singly connected domain
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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labelList faceZone;
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label numZones = surf.markZones(boolList(surf.nEdges(), false), faceZone);
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Pout<< "Number of unconnected parts : " << numZones << endl;
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if (numZones > 1)
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{
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Pout<< "Splitting surface into parts ..." << endl << endl;
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fileName surfFileNameBase(surfFileName.name());
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for(label zone = 0; zone < numZones; zone++)
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{
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boolList includeMap(surf.size(), false);
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forAll(faceZone, faceI)
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{
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if (faceZone[faceI] == zone)
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{
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includeMap[faceI] = true;
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}
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}
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labelList pointMap;
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labelList faceMap;
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triSurface subSurf
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(
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surf.subsetMesh
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(
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includeMap,
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pointMap,
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faceMap
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)
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);
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fileName subFileName
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(
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surfFileNameBase.lessExt()
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+ "_"
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+ name(zone)
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+ ".ftr"
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);
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Pout<< "writing part " << zone << " size " << subSurf.size()
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<< " to " << subFileName << endl;
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subSurf.write(subFileName);
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}
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return 0;
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}
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|
|
// Check orientation
|
|
// ~~~~~~~~~~~~~~~~~
|
|
|
|
labelHashSet borderEdge(surf.size()/1000);
|
|
PatchTools::checkOrientation(surf, false, &borderEdge);
|
|
|
|
//
|
|
// Colour all faces into zones using borderEdge
|
|
//
|
|
labelList normalZone;
|
|
label numNormalZones = PatchTools::markZones(surf, borderEdge, normalZone);
|
|
|
|
Pout<< endl
|
|
<< "Number of zones (connected area with consistent normal) : "
|
|
<< numNormalZones << endl;
|
|
|
|
if (numNormalZones > 1)
|
|
{
|
|
Pout<< "More than one normal orientation." << endl;
|
|
}
|
|
Pout<< endl;
|
|
|
|
|
|
|
|
// Check self-intersection
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
if (checkSelfIntersection)
|
|
{
|
|
Pout<< "Checking self-intersection." << endl;
|
|
|
|
triSurfaceSearch querySurf(surf);
|
|
surfaceIntersection inter(querySurf);
|
|
|
|
if (inter.cutEdges().empty() && inter.cutPoints().empty())
|
|
{
|
|
Pout<< "Surface is not self-intersecting" << endl;
|
|
}
|
|
else
|
|
{
|
|
Pout<< "Surface is self-intersecting" << endl;
|
|
Pout<< "Writing edges of intersection to selfInter.obj" << endl;
|
|
|
|
OFstream intStream("selfInter.obj");
|
|
forAll(inter.cutPoints(), cutPointI)
|
|
{
|
|
const point& pt = inter.cutPoints()[cutPointI];
|
|
|
|
intStream << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z()
|
|
<< endl;
|
|
}
|
|
forAll(inter.cutEdges(), cutEdgeI)
|
|
{
|
|
const edge& e = inter.cutEdges()[cutEdgeI];
|
|
|
|
intStream << "l " << e.start()+1 << ' ' << e.end()+1 << endl;
|
|
}
|
|
}
|
|
Pout<< endl;
|
|
}
|
|
|
|
|
|
Pout<< "End\n" << endl;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// ************************************************************************* //
|