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foam-extend4.1-coherent-io/applications/utilities/postProcessing/miscellaneous/postChannel/sumDataI.H
2018-06-01 18:11:37 +02:00

226 lines
4.8 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.1
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "polyMesh.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
// Null constructor
inline Foam::sumData::sumData()
:
oldFace_(-1),
sum_(0.0),
count_(0)
{}
// Construct from components
inline Foam::sumData::sumData
(
const label oldFace,
const scalar sum,
const label count
)
:
oldFace_(oldFace),
sum_(sum),
count_(count)
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
inline bool Foam::sumData::valid() const
{
return oldFace_ != -1;
}
// No geometric data so never any problem on cyclics
inline bool Foam::sumData::sameGeometry
(
const polyMesh&,
const sumData&,
const scalar
) const
{
return true;
}
// No geometric data.
inline void Foam::sumData::leaveDomain
(
const polyMesh&,
const polyPatch& patch,
const label patchFaceI,
const point& faceCentre
)
{}
// No geometric data.
inline void Foam::sumData::transform
(
const polyMesh&,
const tensor& rotTensor
)
{}
// No geometric data.
inline void Foam::sumData::enterDomain
(
const polyMesh&,
const polyPatch& patch,
const label patchFaceI,
const point& faceCentre
)
{
oldFace_ = -1;
}
// Update cell with neighbouring face information
inline bool Foam::sumData::updateCell
(
const polyMesh&,
const label thisCellI,
const label neighbourFaceI,
const sumData& neighbourInfo,
const scalar tol
)
{
if (!valid())
{
FatalErrorIn("sumData::updateCell") << "problem"
<< abort(FatalError);
return false;
}
if (count_ == 0)
{
sum_ += neighbourInfo.sum();
count_ = neighbourInfo.count() + 1;
oldFace_ = neighbourFaceI;
return true;
}
else
{
return false;
}
}
// Update face with neighbouring cell information
inline bool Foam::sumData::updateFace
(
const polyMesh& mesh,
const label thisFaceI,
const label neighbourCellI,
const sumData& neighbourInfo,
const scalar tol
)
{
// From cell to its faces.
// Check that face is opposite the previous one.
const cell& cFaces = mesh.cells()[neighbourCellI];
label wantedFaceI = cFaces.opposingFaceLabel
(
neighbourInfo.oldFace(),
mesh.faces()
);
if (thisFaceI == wantedFaceI)
{
if (count_ != 0)
{
FatalErrorIn("sumData::updateFace") << "problem"
<< abort(FatalError);
return false;
}
sum_ += neighbourInfo.sum();
count_ = neighbourInfo.count();
oldFace_ = thisFaceI;
return true;
}
else
{
return false;
}
}
// Update face with coupled face information
inline bool Foam::sumData::updateFace
(
const polyMesh&,
const label thisFaceI,
const sumData& neighbourInfo,
const scalar tol
)
{
// From face to face (e.g. coupled faces)
if (count_ == 0)
{
sum_ += neighbourInfo.sum();
count_ = neighbourInfo.count();
oldFace_ = thisFaceI;
return true;
}
else
{
return false;
}
}
// * * * * * * * * * * * * * * * Member Operators * * * * * * * * * * * * * //
inline bool Foam::sumData::operator==(const Foam::sumData& rhs)
const
{
return
oldFace() == rhs.oldFace()
&& sum() == rhs.sum()
&& count() == rhs.count();
}
inline bool Foam::sumData::operator!=(const Foam::sumData& rhs)
const
{
return !(*this == rhs);
}
// ************************************************************************* //