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foam-extend4.1-coherent-io/applications/utilities/mesh/conversion/polyDualMesh/meshDualiser.H
2013-12-11 16:09:41 +00:00

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Class
meshDualiser
Description
Creates dual of polyMesh. Every point becomes a cell (or multiple cells
for feature points), a walk around every edge creates faces between them.
Put all points you want in the final mesh into featurePoints;
all edge(mid)s you want in the final mesh into featureEdges;
all face(centre)s in faceFaces.
Usually to preserve boundaries:
- all boundary faces are featureFaces
- all edges and points inbetween different patches are
featureEdges/points.
In same way you can also preserve internal faces (e.g. faceZones)
SourceFiles
meshDualiser.C
\*---------------------------------------------------------------------------*/
#ifndef meshDualiser_H
#define meshDualiser_H
#include "DynamicList.H"
#include "PackedBoolList.H"
#include "boolList.H"
#include "typeInfo.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyMesh;
class directTopoChange;
/*---------------------------------------------------------------------------*\
Class meshDualiser Declaration
\*---------------------------------------------------------------------------*/
class meshDualiser
{
// Private data
const polyMesh& mesh_;
//- From point on cell to dual cell. Either single entry or
// one entry per pointCells
labelListList pointToDualCells_;
//- From point to dual point (or -1 if not feature point).
labelList pointToDualPoint_;
//- From cell to dual point. All cells become point
labelList cellToDualPoint_;
//- From face to dual point (or -1 if not feature face)
labelList faceToDualPoint_;
//- From edge to dual point (or -1 if not feature edge)
labelList edgeToDualPoint_;
// Private Member Functions
static void checkPolyTopoChange(const directTopoChange&);
static void dumpPolyTopoChange(const directTopoChange&, const fileName&);
//- Find dual cell given point and cell
label findDualCell(const label cellI, const label pointI) const;
//- Helper function to generate dualpoints on all boundary edges
// emanating from (boundary & feature) point
void generateDualBoundaryEdges
(
const PackedBoolList&,
const label pointI,
directTopoChange&
);
//- Check that owner and neighbour of face have same dual cell
bool sameDualCell
(
const label faceI,
const label pointI
) const;
//- Add internal face
label addInternalFace
(
const label masterPointI,
const label masterEdgeI,
const label masterFaceI,
const bool edgeOrder,
const label dualCell0,
const label dualCell1,
const DynamicList<label>& verts,
directTopoChange& meshMod
) const;
//- Add boundary face
label addBoundaryFace
(
const label masterPointI,
const label masterEdgeI,
const label masterFaceI,
const label dualCellI,
const label patchI,
const DynamicList<label>& verts,
directTopoChange& meshMod
) const;
//- Create internal faces walking around edge
void createFacesAroundEdge
(
const bool splitFace,
const PackedBoolList&,
const label edgeI,
const label startFaceI,
directTopoChange&,
boolList& doneEFaces
) const;
//- Create single internal face from internal face
void createFaceFromInternalFace
(
const label faceI,
label& fp,
directTopoChange&
) const;
//- Creates boundary faces walking around point on patchI.
void createFacesAroundBoundaryPoint
(
const label patchI,
const label patchPointI,
const label startFaceI,
directTopoChange&,
boolList& donePFaces // pFaces visited
) const;
//- Disallow default bitwise copy construct
meshDualiser(const meshDualiser&);
//- Disallow default bitwise assignment
void operator=(const meshDualiser&);
public:
//- Runtime type information
ClassName("meshDualiser");
// Constructors
//- Construct from mesh
meshDualiser(const polyMesh&);
// Member Functions
// Access
//- From point on cell to dual cell. Either single entry or
// one entry per pointCells.
const labelListList& pointToDualCells() const
{
return pointToDualCells_;
}
//- From point to dual point (or -1 if not feature point).
const labelList& pointToDualPoint() const
{
return pointToDualPoint_;
}
//- From cell to dual point (at cell centre). All cells become
// points.
const labelList& cellToDualPoint() const
{
return cellToDualPoint_;
}
//- From face to dual point (at face centre; or -1 if not
// feature face).
const labelList& faceToDualPoint() const
{
return faceToDualPoint_;
}
//- From edge to dual point (at edge mid; or -1 if not feature
// edge).
const labelList& edgeToDualPoint() const
{
return edgeToDualPoint_;
}
// Edit
//- Insert all changes into meshMod to convert the polyMesh into
// its dual.
// featureFaces : faces where we want a point at the face centre
// featureEdges : edges ,, edge mid
// featurePoints : points ,, point. Two variants:
// singleCellFeaturePoints : point becomes one dualcell.
// Use this for e.g. convex boundary points.
// multiCellFeaturePoints : one dualcell per original cell
// around point. Use this for e.g. concave boundary points
// since it prevents big concave boundary cells.
void setRefinement
(
const bool splitFace,
const labelList& featureFaces,
const labelList& featureEdges,
const labelList& singleCellFeaturePoints,
const labelList& multiCellFeaturePoints,
directTopoChange& meshMod
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //