171 lines
4.6 KiB
C++
171 lines
4.6 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 4.1
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "internalWriter.H"
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#include "writeFuns.H"
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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// Construct from components
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Foam::internalWriter::internalWriter
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(
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const vtkMesh& vMesh,
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const bool binary,
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const fileName& fName
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)
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:
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vMesh_(vMesh),
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binary_(binary),
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fName_(fName),
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os_(fName.c_str())
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{
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const fvMesh& mesh = vMesh_.mesh();
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const vtkTopo& topo = vMesh_.topo();
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// Write header
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writeFuns::writeHeader(os_, binary_, mesh.time().caseName());
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os_ << "DATASET UNSTRUCTURED_GRID" << std::endl;
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//------------------------------------------------------------------
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//
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// Write topology
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//
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//------------------------------------------------------------------
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const labelList& addPointCellLabels = topo.addPointCellLabels();
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const label nTotPoints = mesh.nPoints() + addPointCellLabels.size();
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os_ << "POINTS " << nTotPoints
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<< " float" << std::endl;
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DynamicList<floatScalar> ptField(3*nTotPoints);
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writeFuns::insert(mesh.points(), ptField);
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const pointField& ctrs = mesh.cellCentres();
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forAll(addPointCellLabels, api)
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{
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writeFuns::insert(ctrs[addPointCellLabels[api]], ptField);
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}
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writeFuns::write(os_, binary_, ptField);
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//
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// Write cells
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//
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const labelListList& vtkVertLabels = topo.vertLabels();
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// Count total number of vertices referenced.
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label nFaceVerts = 0;
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forAll(vtkVertLabels, cellI)
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{
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nFaceVerts += vtkVertLabels[cellI].size() + 1;
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}
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os_ << "CELLS " << vtkVertLabels.size() << ' ' << nFaceVerts
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<< std::endl;
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dynamicLabelList vertLabels(nFaceVerts);
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forAll(vtkVertLabels, cellI)
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{
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const labelList& vtkVerts = vtkVertLabels[cellI];
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vertLabels.append(vtkVerts.size());
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writeFuns::insert(vtkVerts, vertLabels);
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}
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writeFuns::write(os_, binary_, vertLabels);
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const labelList& vtkCellTypes = topo.cellTypes();
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os_ << "CELL_TYPES " << vtkCellTypes.size() << std::endl;
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// Make copy since writing might swap stuff.
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dynamicLabelList cellTypes(vtkCellTypes.size());
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writeFuns::insert(vtkCellTypes, cellTypes);
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writeFuns::write(os_, binary_, cellTypes);
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}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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void Foam::internalWriter::writeCellIDs()
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{
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const fvMesh& mesh = vMesh_.mesh();
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const vtkTopo& topo = vMesh_.topo();
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const labelList& vtkCellTypes = topo.cellTypes();
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const labelList& superCells = topo.superCells();
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// Cell ids first
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os_ << "cellID 1 " << vtkCellTypes.size() << " int"
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<< std::endl;
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labelList cellId(vtkCellTypes.size());
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label labelI = 0;
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if (vMesh_.useSubMesh())
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{
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const labelList& cMap = vMesh_.subsetMesh().cellMap();
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forAll(mesh.cells(), cellI)
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{
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cellId[labelI++] = cMap[cellI];
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}
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forAll(superCells, superCellI)
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{
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label origCellI = cMap[superCells[superCellI]];
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cellId[labelI++] = origCellI;
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}
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}
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else
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{
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forAll(mesh.cells(), cellI)
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{
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cellId[labelI++] = cellI;
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}
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forAll(superCells, superCellI)
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{
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label origCellI = superCells[superCellI];
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cellId[labelI++] = origCellI;
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}
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}
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writeFuns::write(os_, binary_, cellId);
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}
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// ************************************************************************* //
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