118 lines
3.5 KiB
C++
118 lines
3.5 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | foam-extend: Open Source CFD |
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| \\ / O peration | Version: 4.0 |
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| \\ / A nd | Web: http://www.foam-extend.org |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class dictionary;
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object cellSetDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Name of set to operate on
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name refinementRegion;
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// One of clear/new/invert/add/delete|subset/list
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action new;
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// Actions to apply to cellSet. These are all the topoSetSource's ending
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// in ..ToCell (see the meshTools library).
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topoSetSources
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(
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// Copy elements from cellSet
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/*cellToCell
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{
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set c1;
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}
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// Select based on faceSet
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faceToCell
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{
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set f0; // Name of faceSet
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//option neighbour; // cell with neighbour in faceSet
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//option owner; // ,, owner
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option any; // cell with any face in faceSet
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//option all; // cell with all faces in faceSet
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}
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// Select based on pointSet
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pointToCell
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{
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set p0;
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option any; // cell with any point in pointSet
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//option all; // cell with all points in pointSet
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}
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// Select by explicitly providing cell labels
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labelToCell
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{
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value (12 13 56); // labels of cells
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}
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// Select based on cellShape
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shapeToCell
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{
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type hex; // hex/wedge/prism/pyr/tet/tetWedge/splitHex
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}*/
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// Cells with cell centre within box
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boxToCell
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{
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box (-0.05 0 0) (0.1 0.1 0.025);
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}
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// Cells with cell centre within box
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// Is skewed, rotated box. Given as origin and three spanning vectors.
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/*rotatedBoxToCell
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{
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origin (0.2 0.2 -10);
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i (0.2 0.2 0);
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j (-0.2 0.2 0);
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k (10 10 10);
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}
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// Cells in cell zone
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zoneToCell
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{
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name cellZone; // name of cellZone
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}
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// values of field within certain range
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fieldToCell
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{
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fieldName U; // Note: uses mag(U) since volVectorField
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min 0.1;
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max 0.5;
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}
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// Cells with cellCentre nearest to coordinates
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nearestToCell
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{
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points ((0 0 0) (1 1 1)(2 2 2));
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}
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// Select based on surface
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surfaceToCell
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{
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file "www.avl.com-geometry.stl";
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outsidePoints ((-99 -99 -59)); // definition of outside
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includeCut false; // cells cut by surface
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includeInside false; // cells not on outside of surf
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includeOutside false; // cells on outside of surf
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nearDistance -1; // cells with centre near surf
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// (set to -1 if not used)
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curvature 0.9; // cells within nearDistance
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// and near surf curvature
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// (set to -100 if not used)
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}*/
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);
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// ************************************************************************* //
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