This repository has been archived on 2023-11-20. You can view files and clone it, but cannot push or open issues or pull requests.
foam-extend4.1-coherent-io/validationAndVerificationSuite/validation/incompressible/simpleFoam/backwardFacingStep/constant/polyMesh/blockMeshDict
Henrik Rusche 67ab0b5abd Vanilla backport
- in FOAM library
updated containers
backported PackedBoolList, hashedWordList, nullObject, wordRe,
backported functions to
backported int32 support
backported tableReaders
backported Function1, TimeFunction1
backported dynamicCode (for codedBCs, ...) -- needs to be mapped out
advanced error macros (FatalIOErrorInFunction, ...) -- needs to be mapped out
backported IOobject::MUST_READ_IF_MODIFIED and added IOobject::READ_IF_PRESENT_IF_MODIFIED (only in FO)

- in postProcessing
backported IO FOs (partialWrite, removeRegisteredObject, writeDictionary, writeRegisteredObject)
backported field FOs (fieldCoordinateSystemTransform, fieldValues, nearWallFields, processorField, readFields, regionSizeDistribution, streamLine, wallBoundedStreamLine)
backported fvTools FOs (calcFvcDiv, calcFvcGrad, calcMag)
backported jobControl FOs (abortCalculation)
backported utilities FOs (ourantNo, Lambda2, Peclet, Q, codedFunctionObject, pressureTools, residuals, scalarTransport, setTimeStep, timeActivatedFileUpdate, turbulenceFields, vorticity, wallShearStress)
2018-02-16 15:07:55 +01:00

104 lines
2 KiB
C++

/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | foam-extend: Open Source CFD |
| \\ / O peration | Version: 4.0 |
| \\ / A nd | Web: http://www.foam-extend.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class dictionary;
object blockMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
convertToMeters 1;//0.0127;
vertices
(
(-110 9 0)
(-110 1 0)
(0 1 0)
(0 0 0)
(50 0 0)
(50 1 0)
(50 9 0)
(0 9 0)
(-110 9 1)
(-110 1 1)
(0 1 1)
(0 0 1)
(50 0 1)
(50 1 1)
(50 9 1)
(0 9 1)
(-130 9 0)
(-130 1 0)
(-130 9 1)
(-130 1 1)
);
blocks
(
hex (17 1 0 16 19 9 8 18) (15 45 1) simpleGrading (0.85925 7.95 1) //(100 40 1)
hex (1 2 7 0 9 10 15 8) (262 45 1) simpleGrading (0.04368 7.95 1) //(550 40 1)
hex (2 5 6 7 10 13 14 15) (330 45 1) simpleGrading (5.1341 7.95 1) //(250 40 1)
hex (3 4 5 2 11 12 13 10) (330 19 1) simpleGrading (5.1341 1 1) //(250 10 1)
);
edges
(
);
patches
(
patch inlet
(
(16 17 19 18)
)
patch outlet
(
(5 6 14 13)
(4 5 13 12)
)
patch symmetry
(
(0 16 18 8)
(1 9 19 17)
)
wall upperWall
(
(0 8 15 7)
(7 15 14 6)
)
wall lowerWall
(
(1 9 10 2)
(2 10 11 3)
(3 11 12 4)
)
empty frontAndBack
(
(0 7 2 1)
(2 7 6 5)
(2 5 4 3)
(8 9 10 15)
(10 13 14 15)
(10 11 12 13)
(8 18 19 9)
(1 17 16 0)
)
);
mergePatchPairs
(
);
// ************************************************************************* //