107 lines
2.6 KiB
C++
107 lines
2.6 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: 1.6 |
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| \\ / A nd | Web: www.OpenFOAM.org |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class pointVectorField;
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location "0";
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object pointMotionU;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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dimensions [0 1 0 0 0 0 0];
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internalField uniform (0 0 0);
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boundaryField
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{
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maxZ
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{
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type fixedValue;
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value uniform (0 0 0);
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}
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minZ
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{
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type surfaceDisplacement;
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value uniform (0 0 0);
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// Clip displacement to surface by max deltaT*velocity.
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velocity (10 10 10);
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geometry
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{
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AcrossRiver.stl
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{
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type triSurfaceMesh;
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}
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};
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// Find projection with surface:
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// fixedNormal : intersections along prespecified direction
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// pointNormal : intersections along current pointNormal of patch
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// nearest : nearest point on surface
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// Other
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projectMode fixedNormal;
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// if fixedNormal : normal
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projectDirection (0 0 1);
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//- -1 or component to knock out before doing projection
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wedgePlane -1;
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//- Points that should remain fixed
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//frozenPointsZone fixedPointsZone;
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}
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// minZ
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// {
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// type surfaceSlipDisplacement;
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// geometry
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// {
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// hellskull.stl
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// {
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// type triSurfaceMesh;
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// }
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// };
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//
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// followMode fixedNormal;
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//
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// projectDirection (0 0 1);
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//
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// //- -1 or component to knock out before doing projection
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// wedgePlane -1;
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//
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// //- Points that should remain fixed
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// //frozenPointsZone fixedPointsZone;
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// }
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maxX
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{
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type slip;
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}
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minX
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{
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type slip;
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}
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minY
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{
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type slip;
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}
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maxY
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{
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type slip;
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}
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}
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// ************************************************************************* //
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