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foam-extend4.1-coherent-io/applications/utilities/parallelProcessing/reconstructPar/tetPointFieldReconstructor.H

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C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
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for more details.
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Class
tetPointFieldReconstructor
Description
Tet point field reconstructor.
SourceFiles
tetPointFieldReconstructor.C
\*---------------------------------------------------------------------------*/
#ifndef tetPointFieldReconstructor_H
#define tetPointFieldReconstructor_H
#include "PtrList.H"
#include "Time.H"
#include "tetPolyMesh.H"
#include "tetPointMesh.H"
#include "elementMesh.H"
#include "IOobjectList.H"
#include "tetPolyPatchFields.H"
#include "elementPatchFields.H"
#include "PointPatchFieldMapper.H"
#include "GeometricField.H"
#include "labelIOList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class tetPointFieldReconstructor Declaration
\*---------------------------------------------------------------------------*/
class tetPointFieldReconstructor
{
// Private data
//- Reconstructed mesh reference
const tetPolyMesh& mesh_;
//- List of processor meshes
const PtrList<tetPolyMesh>& procMeshes_;
//- List of processor point addressing lists
const PtrList<labelIOList>& pointProcAddressing_;
//- List of processor face addressing lists
const PtrList<labelIOList>& faceProcAddressing_;
//- List of processor cell addressing lists
const PtrList<labelIOList>& cellProcAddressing_;
//- List of processor boundary addressing lists
const PtrList<labelIOList>& boundaryProcAddressing_;
// Private Member Functions
//- Disallow default bitwise copy construct
tetPointFieldReconstructor
(
const tetPointFieldReconstructor&
);
//- Disallow default bitwise assignment
void operator=(const tetPointFieldReconstructor&);
//- Processor-to-global addressing for all points
labelList procAddressing(const label procNo) const;
//- Patch-to-patch addressing
labelList procPatchAddressing
(
const labelList& procToGlobalAddr,
const label procNo,
const label patchNo
) const;
public:
class tetPolyPatchFieldReconstructor
:
public PointPatchFieldMapper
{
label size_;
label sizeBeforeMapping_;
public:
// Constructors
//- Construct given addressing
tetPolyPatchFieldReconstructor
(
const label size,
const label sizeBeforeMapping
)
:
size_(size),
sizeBeforeMapping_(sizeBeforeMapping)
{}
// Member functions
virtual label size() const
{
return size_;
}
virtual label sizeBeforeMapping() const
{
return sizeBeforeMapping_;
}
virtual bool direct() const
{
return true;
}
virtual const unallocLabelList& directAddressing() const
{
return unallocLabelList::null();
}
};
// Constructors
//- Construct from components
tetPointFieldReconstructor
(
tetPolyMesh& mesh,
const PtrList<tetPolyMesh>& procMeshes,
const PtrList<labelIOList>& pointProcAddressing,
const PtrList<labelIOList>& faceProcAddressing,
const PtrList<labelIOList>& cellProcAddressing,
const PtrList<labelIOList>& boundaryProcAddressing
);
// Member Functions
//- Reconstruct point field
template<class Type>
tmp<GeometricField<Type, tetPolyPatchField, tetPointMesh> >
reconstructTetPointField
(
const IOobject& fieldIoObject
);
//- Reconstruct element field
template<class Type>
tmp<GeometricField<Type, elementPatchField, elementMesh> >
reconstructElementField
(
const IOobject& fieldIoObject
);
//- Reconstruct and write all point fields
template<class Type>
void reconstructTetPointFields
(
const IOobjectList& objects
);
//- Reconstruct and write all element fields
template<class Type>
void reconstructElementFields
(
const IOobjectList& objects
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "tetPointFieldReconstructorReconstructFields.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //