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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/blockMesh/curvedEdges/BSpline.H
2013-12-11 16:09:41 +00:00

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::BSpline
Description
An implementation of B-splines.
In this implementation, the end tangents are created automatically
by reflection.
In matrix form, the @e local interpolation on the interval t=[0..1] is
described as follows:
@verbatim
P(t) = 1/6 * [ t^3 t^2 t 1 ] * [ -1 3 -3 1 ] * [ P-1 ]
[ 3 -6 3 0 ] [ P0 ]
[ -3 0 3 0 ] [ P1 ]
[ 1 4 1 0 ] [ P2 ]
@endverbatim
Where P-1 and P2 represent the neighbouring points or the extrapolated
end points. Simple reflection is used to automatically create the end
points.
The spline is discretized based on the chord length of the individual
segments. In rare cases (sections with very high curvatures), the
resulting distribution may be sub-optimal.
SeeAlso
CatmullRomSpline
ToDo
A future implementation could also handle closed splines.
SourceFiles
BSpline.C
\*---------------------------------------------------------------------------*/
#ifndef BSpline_H
#define BSpline_H
#include "polyLine.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class BSpline Declaration
\*---------------------------------------------------------------------------*/
class BSpline
:
public polyLine
{
// Private Member Functions
//- Disallow default bitwise copy construct
BSpline(const BSpline&);
//- Disallow default bitwise assignment
void operator=(const BSpline&);
public:
// Constructors
//- Construct from components
BSpline
(
const pointField& knots,
const bool notImplementedClosed = false
);
// Member Functions
//- Return the point position corresponding to the curve parameter
// 0 <= lambda <= 1
point position(const scalar lambda) const;
//- Return the point position corresponding to the local parameter
// 0 <= lambda <= 1 on the given segment
point position(const label segment, const scalar lambda) const;
//- Return the length of the curve
scalar length() const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //