103 lines
3.1 KiB
C++
103 lines
3.1 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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InNamespace
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Foam
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Description
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Gets the indices of (source)particles that have been appended to the
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target cloud and maps the lagrangian fields accordingly.
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\*---------------------------------------------------------------------------*/
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#ifndef MapLagrangianFields_H
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#define MapLagrangianFields_H
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#include "cloud.H"
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#include "GeometricField.H"
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#include "meshToMesh.H"
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#include "IOobjectList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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//- Gets the indices of (source)particles that have been appended to the
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// target cloud and maps the lagrangian fields accordingly.
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template<class Type>
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void MapLagrangianFields
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(
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const string& cloudName,
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const IOobjectList& objects,
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const meshToMesh& meshToMeshInterp,
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const labelList& addParticles
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)
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{
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const fvMesh& meshTarget = meshToMeshInterp.toMesh();
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IOobjectList fields = objects.lookupClass(IOField<Type>::typeName);
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forAllIter(IOobjectList, fields, fieldIter)
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{
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Info<< " mapping lagrangian field "
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<< fieldIter()->name() << endl;
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// Read field (does not need mesh)
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IOField<Type> fieldSource(*fieldIter());
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// Map
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IOField<Type> fieldTarget
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(
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IOobject
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(
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fieldIter()->name(),
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meshTarget.time().timeName(),
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cloud::prefix/cloudName,
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meshTarget,
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IOobject::NO_READ,
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IOobject::NO_WRITE,
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false
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),
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addParticles.size()
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);
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forAll(addParticles, i)
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{
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fieldTarget[i] = fieldSource[addParticles[i]];
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}
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// Write field
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fieldTarget.write();
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}
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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