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foam-extend4.1-coherent-io/applications/utilities/immersedBoundary/surfaceInvertNormal/surfaceInvertNormal.C
2016-06-21 15:04:12 +02:00

78 lines
2.3 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Description
Write surface and normal vector
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "triSurface.H"
#include "IFstream.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Main program:
int main(int argc, char *argv[])
{
argList::noParallel();
argList::validArgs.clear();
argList::validArgs.append("surface file");
argList::validArgs.append("output surface file");
argList args(argc, argv);
fileName surfFileName(args.additionalArgs()[0]);
Info<< "Reading surf from " << surfFileName << " ..." << endl;
fileName outFileName(args.additionalArgs()[1]);
Info<< "Writing surf to " << outFileName << " ..." << endl;
triSurface ts(surfFileName);
triFaceList invertedFaces(ts.size());
forAll (ts, tsI)
{
invertedFaces[tsI] = ts[tsI].reverseFace();
}
triSurface invertedTs
(
invertedFaces,
ts.points()
);
invertedTs.write(outFileName);
Info << "End\n" << endl;
return 0;
}
// ************************************************************************* //