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foam-extend4.1-coherent-io/applications/utilities/postProcessing/graphics/PV3FoamReader/vtkPV3Foam/vtkPV3FoamAddToSelection.H

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
\*---------------------------------------------------------------------------*/
#ifndef vtkPV3FoamAddToSelection_H
#define vtkPV3FoamAddToSelection_H
// FOAM includes
#include "SortableList.H"
// VTK includes
#include "vtkDataArraySelection.h"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template<class Type>
Foam::label Foam::vtkPV3Foam::addToSelection
(
vtkDataArraySelection *arraySelection,
const IOobjectList& objectLst,
const string& suffix
)
{
IOobjectList objects(objectLst.lookupClass(Type::typeName));
SortableList<word> objectNames(objects.size());
label count = 0;
forAllConstIter(IOobjectList, objects, iter)
{
objectNames[count++] = iter()->name();
}
if (count)
{
objectNames.sort();
forAll (objectNames, objI)
{
if (debug)
{
Info<<" addToSelection<" << Type::typeName << "> to GUI "
<< ":" << objectNames[objI] << endl;
}
if (suffix.size())
{
arraySelection->AddArray
(
(objectNames[objI] + suffix).c_str()
);
}
else
{
arraySelection->AddArray
(
objectNames[objI].c_str()
);
}
}
}
return count;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //