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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/blockMesh/curvedEdges/rotEllipse2D.H
2013-07-18 10:15:54 +02:00

178 lines
4.4 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::ellipseEdge
Description
2D ellipse with origin at (0.0, 0.0) constructed from two points
and eccentricity
SourceFiles
rotEllipse2D.H
Authors
Henrik Rusche, Wikki GmbH
All rights reserved.
\*---------------------------------------------------------------------------*/
#ifndef rotEllipse1D_H
#define rotEllipse2D_H
#include "mathematicalConstants.H"
#include "BisectionRoot.H"
#include "vector2D.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
using namespace Foam::mathematicalConstant;
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class ellipseEdge Declaration
\*---------------------------------------------------------------------------*/
class rotEllipse2D
{
// Ratio of minor to major axis
scalar aOverB_;
// Rotation around the origin
scalar alpha_;
// Scaling Factor
scalar scale_;
class func
{
scalar x1_, x2_, y1_, y2_, eFactor_;
public:
func(scalar x1, scalar y1, scalar x2, scalar y2, scalar ecc)
:
x1_(x1),
x2_(x2),
y1_(y1),
y2_(y2),
eFactor_(1.0 - sqr(ecc))
{}
scalar operator()(const scalar a) const
{
scalar s = sin(a);
scalar c = cos(a);
return eFactor_*sqr(x1_*c + y1_*s) + sqr(x1_*s - y1_*c)
- eFactor_*sqr(x2_*c + y2_*s) - sqr(x2_*s - y2_*c);
}
};
public:
rotEllipse2D(vector2D p1, vector2D p2, scalar ecc)
:
aOverB_(sqrt(1.0 - sqr(ecc))),
scale_(1.0)
{
func f (p1.x(), p1.y(), p2.x(), p2.y(), ecc);
if ( mag(f(0.0)) < 1e-5 )
{
alpha_ = 0.0;
}
else if ( mag(f(piByTwo)) < 1e-5 )
{
alpha_ = piByTwo;
}
else
{
BisectionRoot<func> findRoot(f, 1e-5);
if ( ecc > 0 )
{
alpha_ = findRoot.root(0.0, piByTwo);
}
else
{
alpha_ = findRoot.root(piByTwo, pi);
}
}
scale_ = mag(p1)/mag(point(theta(p1)));
}
// Return the rotation of the ellipse
scalar alpha() const
{
return alpha_;
}
// Ratio of major to minor axis
scalar aOverB() const
{
return aOverB_;
}
// Return the scaling factor
scalar scale() const
{
return scale_;
}
// Return the point for a given parameter
vector2D point(const scalar theta) const
{
scalar xl = scale_*cos(theta);
scalar yl = scale_*aOverB_*sin(theta);
scalar s = sin(alpha_);
scalar c = cos(alpha_);
return vector2D(xl*c - yl*s, yl*c + xl*s);
}
// Return the parameter of the ellipse for a given point
scalar theta(const vector2D& p) const
{
scalar s = sin(alpha_);
scalar c = cos(alpha_);
return atan2(p.y()*c - p.x()*s, aOverB_*(p.x()*c + p.y()*s));
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //