160 lines
5.1 KiB
C
160 lines
5.1 KiB
C
/*---------------------------------------------------------------------------*\
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correctGlobalFaceZoneMesh.H
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When there is a globalFaceZone and the mesh is moved by interpolating U to the
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vertices with volPointInterpolation, then there are two problems:
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-some points on the patch with the faceZone are moved incorrectly, I think
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it is because the faceZone has no U and causes an incorrect interpolation,
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-the faceZones points not on the proc cells are not moved at all because
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they have no U.
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So the points on the patch with the faceZone need to be fixed and also all the
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faceZone points need to be moved and synchronised so each proc has the same
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full faceZone mesh.
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The mapping of procs faceZone order of points to the master procs faceZone point
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order is kept in procToGlobalFZmap, which is calculated at the start of the run
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in the createGlobalToLocalFaceZonePointMap.H header file.
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Note: DU is used for updated Lagrangian solver instead of U
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philipc
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\*---------------------------------------------------------------------------*/
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//- this is only needed in a parallel runs
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if(Pstream::parRun())
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{
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//***** FIX INCORRECT POINT ON PATCHES WITH FACEZONE *****//
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contactPatchPairList& contacts = contact;
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forAll(contacts, contactI)
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{
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label masterID = contacts[contactI].masterPatch().index();
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label slaveID = contacts[contactI].slavePatch().index();
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primitivePatchInterpolation masterInterpolator
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(mesh.boundaryMesh()[masterID]);
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primitivePatchInterpolation slaveInterpolator
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(mesh.boundaryMesh()[slaveID]);
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//- U must be interpolated to the vertices, this ignores the faceZone
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//- points with no U (unlike volPointInterpolation)
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vectorField correctMasterPointU =
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masterInterpolator.faceToPointInterpolate<vector>
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(
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U.boundaryField()[masterID]
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);
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vectorField correctSlavePointU =
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slaveInterpolator.faceToPointInterpolate<vector>
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(
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U.boundaryField()[slaveID]
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);
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vectorField oldMasterPoints =
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mesh.boundaryMesh()[masterID].localPoints();
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vectorField oldSlavePoints =
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mesh.boundaryMesh()[slaveID].localPoints();
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labelList masterPointLabels =
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mesh.boundaryMesh()[masterID].meshPoints();
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labelList slavePointLabels =
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mesh.boundaryMesh()[slaveID].meshPoints();
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//- correct the patch newPoints
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forAll(masterPointLabels, pointI)
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{
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label pointGlobalLabel = masterPointLabels[pointI];
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newPoints[pointGlobalLabel] =
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oldMasterPoints[pointI]
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+
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correctMasterPointU[pointI];
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}
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forAll(slavePointLabels, pointI)
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{
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label pointGlobalLabel = slavePointLabels[pointI];
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newPoints[pointGlobalLabel] =
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oldSlavePoints[pointI]
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+
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correctSlavePointU[pointI];
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}
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}
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//***** NOW FIX AND SYNCHRONISE ALL THE FACEZONE POINTS *****//
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forAll(mesh.faceZones(), faceZoneI)
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{
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//- find the patch corresponding to this faceZone
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//- assuming that the FZ is called <patch_name>FaceZone
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string faceZoneName = mesh.faceZones().names()[faceZoneI];
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//- remove the string FaceZone from the end of the face zone name to get the patch name
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string patchName = faceZoneName.substr(0, (faceZoneName.size()-8));
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label patchID = mesh.boundaryMesh().findPatchID(patchName);
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if(patchID == -1)
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{
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FatalError << "Patch " << patchName << " not found corresponding for faceZone"
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<< faceZoneName << exit(FatalError);
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}
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vectorField globalFZpoints =
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mesh.faceZones()[faceZoneI]().localPoints();
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//- new points for the face zone
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vectorField globalFZnewPoints(globalFZpoints.size(), vector::zero);
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//- inter-proc points are shared by multiple procs
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//- pointNumProc is the number of procs which a point lies on
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scalarField pointNumProcs(globalFZpoints.size(), 0.0);
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forAll(globalFZnewPoints, globalPointI)
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{
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label localPoint = procToGlobalFZmap[faceZoneI][globalPointI];
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//if(localPoint < mesh.boundaryMesh()[patchID].localPoints().size())
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if(pointOnLocalProcPatch[faceZoneI][localPoint])
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{
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label procPoint =
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mesh.faceZones()[faceZoneI]().meshPoints()[localPoint];
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globalFZnewPoints[globalPointI] =
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newPoints[procPoint];
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pointNumProcs[globalPointI] = 1;
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}
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}
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reduce(globalFZnewPoints, sumOp<vectorField>());
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reduce(pointNumProcs, sumOp<scalarField>());
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//- now average the newPoints between all procs
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if(min(pointNumProcs) < 1)
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{
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FatalError << "pointNumProc has not been set for all points" << exit(FatalError);
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}
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globalFZnewPoints /= pointNumProcs;
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//- the globalFZnewPoints now contains the correct FZ new points in
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//- a global order, now convert them back into the local proc order
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vectorField procFZnewPoints(globalFZpoints.size(), vector::zero);
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forAll(globalFZnewPoints, globalPointI)
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{
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label localPoint = procToGlobalFZmap[faceZoneI][globalPointI];
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procFZnewPoints[localPoint] =
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globalFZnewPoints[globalPointI];
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}
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//- now fix the newPoints points on the globalFaceZones
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labelList procFZmeshPoints =
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mesh.faceZones()[faceZoneI]().meshPoints();
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forAll(procFZmeshPoints, pointI)
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{
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label procPoint = procFZmeshPoints[pointI];
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newPoints[procPoint] =
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procFZnewPoints[pointI];
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}
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}
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}
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