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foam-extend4.1-coherent-io/applications/solvers/solidMechanics/elasticContactIncrSolidFoam/elasticContactIncrSolidFoam.C
2012-09-11 16:42:55 +01:00

218 lines
6.1 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2004-2007 Hrvoje Jasak
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Application
elasticContactIncrSolidFoam
Description
Transient/steady-state segregated finite-volume solver for small strain
elastic solid bodies in contact, using an incremental total Lagrangian
approach.
Works in parallel.
Solves for the displacement increment vector field DU, also generating the
stress tensor field sigma.
It is only for frictionless contact, friction not implemented yet.
Author
Philip Cardiff
\*---------------------------------------------------------------------------*/
#include "fvCFD.H"
#include "rheologyModel.H"
#include "contactProblem.H"
#include "solidInterface.H"
#include "volPointInterpolation.H"
#include "pointPatchInterpolation.H"
#include "primitivePatchInterpolation.H"
#include "fixedValuePointPatchFields.H"
#include "pointFields.H"
#include "pointMesh.H"
#include "pointBoundaryMesh.H"
#include "primitivePatchInterpolation.H"
#include "twoDPointCorrector.H"
//#include "leastSquaresVolPointInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
# include "setRootCase.H"
# include "createTime.H"
# include "createMesh.H"
# include "createFields.H"
# include "readDivDSigmaExpMethod.H"
# include "createGlobalToLocalFaceZonePointMap.H"
# include "createSolidInterface.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
Info<< "\nStarting time loop\n" << endl;
for (runTime++; !runTime.end(); runTime++)
{
Info<< "Time: " << runTime.timeName() << endl;
# include "readContactControls.H"
# include "readStressedFoamControls.H"
//-- for moving the mesh and then back again
vectorField oldMeshPoints = mesh.allPoints();
int iCorr = 0;
lduMatrix::solverPerformance solverPerf;
word solverName;
lduMatrix::debug = 0;
scalar residual = GREAT;
scalar initialResidual = 0;
scalar relativeResidual = GREAT;
//- reset DU to zero at the start of the time-step if
//- a predictor is not required
if(!predictor)
DU = dimensionedVector("zero", dimLength, vector::zero);
do //- start of momentum loop
{
DU.storePrevIter();
//- correct the contact boundaries
if(iCorr % uEqnContactCorrFreq == 0)
{
Info << "\t\tCorrecting contact in the momentum loop "
<< "iteration: " << iCorr
<< ", residual: " << residual
<< endl;
//# include "moveMeshLeastSquares.H"
# include "moveSolidMesh.H"
contact.correct();
mesh.movePoints(oldMeshPoints);
}
# include "calculateDivDSigmaExp.H"
fvVectorMatrix DUEqn
(
fvm::d2dt2(rho, DU)
==
fvm::laplacian(2*mu + lambda, DU, "laplacian(DDU,DU)")
+ divDSigmaExp
);
if(solidInterfaceCorr)
{
solidInterfacePtr->correct(DUEqn);
}
solverPerf = DUEqn.solve();
DU.relax();
solverName = solverPerf.solverName();
if(solidInterfaceCorr)
{
gradDU = solidInterfacePtr->grad(DU);
}
else
{
gradDU = fvc::grad(DU);
}
U = U.oldTime() + DU;
residual = solverPerf.initialResidual();
//****************************************************//
// The contact residual is the initial residual for the
// first iteration of the momentum equation
//****************************************************//
if(iCorr == 0)
{
initialResidual = solverPerf.initialResidual();
}
# include "calculateRelativeResidual.H"
Info << "\tTime " << runTime.value()
<< ", Corrector " << iCorr
<< ", Solving for " << DU.name()
<< " using " << solverPerf.solverName()
<< ", residual = " << solverPerf.initialResidual()
<< ", relative residual = " << relativeResidual << endl;
} //- end of momentum loop
while
(
relativeResidual > convergenceTolerance
//residual > convergenceTolerance
&&
++iCorr < nCorr
);
// Print out info per contact iteration
Info << "\t\tSolving for " << DU.name()
<< " using " << solverName
<< ", Initial residual = " << initialResidual
<< ", Final residual = " << solverPerf.initialResidual()
<< ", No outer iterations " << iCorr << endl;
lduMatrix::debug = 1;
# include "calculateDEpsilonDSigma.H"
epsilon += DEpsilon;
sigma += DSigma;
# include "writeFields.H"
//# include "writeBoundaryNetForces.H"
//# include "moveMeshLeastSquares.H"
//# include "moveSolidMesh.H"
//# include "printContactResults.H"
//mesh.movePoints(oldMeshPoints);
Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
<< " ClockTime = " << runTime.elapsedClockTime() << " s"
<< endl << endl;
}
Info<< "End\n" << endl;
return(0);
}
// ************************************************************************* //