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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/extrudeMesh/extrudeModel/wedge/wedge.H
2013-12-11 16:09:41 +00:00

107 lines
3 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::extrudeModels::wedge
Description
Extrudes by rotating a surface around an axis
- extrusion is opposite the surface/patch normal so inwards the source
mesh
- axis direction has to be consistent with this.
- use -mergeFaces option if doing full 360 and want to merge front and back
- note direction of axis. This should be consistent with rotating against
the patch normal direction. If you get it wrong you'll see all cells
with extreme aspect ratio and internal faces wrong way around in
checkMesh
\*---------------------------------------------------------------------------*/
#ifndef wedge_H
#define wedge_H
#include "extrudeModel.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace extrudeModels
{
/*---------------------------------------------------------------------------*\
Class wedge Declaration
\*---------------------------------------------------------------------------*/
class wedge
:
public extrudeModel
{
// Private data
//- Point on axis
const point axisPt_;
//- Normalized direction of axis
const vector axis_;
//- Overall angle (radians)
const scalar angle_;
public:
//- Runtime type information
TypeName("wedge");
// Constructors
//- Construct from components
wedge(const dictionary& dict);
//- Destrcuctor
~wedge();
// Member Operators
point operator()
(
const point& surfacePoint,
const vector& surfaceNormal,
const label layer
) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace extrudeModels
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //