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foam-extend4.1-coherent-io/bin/foamTemplates/source/foamTemplate.H
2013-12-11 16:09:41 +00:00

151 lines
3.4 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::className
Description
SourceFiles
classNameI.H
className.C
classNameIO.C
\*---------------------------------------------------------------------------*/
#ifndef className_H
#define className_H
#include ".H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class Istream;
class Ostream;
// Forward declaration of friend functions and operators
class className;
Istream& operator>>(Istream&, className&);
Ostream& operator<<(Ostream&, const className&);
/*---------------------------------------------------------------------------*\
Class className Declaration
\*---------------------------------------------------------------------------*/
class className
:
public baseClassName
{
// Private data
//- Description of data_
dataType data_;
// Private Member Functions
//- Disallow default bitwise copy construct
className(const className&);
//- Disallow default bitwise assignment
void operator=(const className&);
public:
// Static data members
//- Static data staticData
static const dataType staticData;
// Constructors
//- Construct null
className();
//- Construct from components
className(const dataType& data);
//- Construct from Istream
className(Istream&);
//- Construct as copy
className(const className&);
// Selectors
//- Select null constructed
static autoPtr<className> New();
//- Destructor
~className();
// Member Functions
// Access
// Check
// Edit
// Write
// Member Operators
void operator=(const className&);
// Friend Functions
// Friend Operators
// IOstream Operators
friend Istream& operator>>(Istream&, className&);
friend Ostream& operator<<(Ostream&, const className&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "classNameI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //