199 lines
5.2 KiB
C++
199 lines
5.2 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::sumData
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Description
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Sums data while walking across cells. Used in collapsing fields.
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SourceFiles
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sumDataI.H
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sumData.C
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\*---------------------------------------------------------------------------*/
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#ifndef sumData_H
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#define sumData_H
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#include "point.H"
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#include "tensor.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class polyPatch;
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class polyMesh;
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/*---------------------------------------------------------------------------*\
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Class sumData Declaration
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\*---------------------------------------------------------------------------*/
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class sumData
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{
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// Private data
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//- Previous face
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label oldFace_;
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//- summed data
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scalar sum_;
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//- number of items summed
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label count_;
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public:
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// Constructors
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//- Construct null
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inline sumData();
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//- Construct from count
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inline sumData
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(
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const label oldFace,
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const scalar sum,
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const label count
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);
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// Member Functions
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// Access
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inline label oldFace() const
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{
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return oldFace_;
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}
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inline scalar sum() const
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{
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return sum_;
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}
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inline label count() const
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{
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return count_;
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}
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// Needed by FaceCellWave
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//- Check whether origin has been changed at all or
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// still contains original (invalid) value.
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inline bool valid() const;
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//- Check for identical geometrical data. Used for cyclics checking.
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inline bool sameGeometry
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(
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const polyMesh&,
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const sumData&,
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const scalar
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) const;
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//- Convert any absolute coordinates into relative to (patch)face
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// centre
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inline void leaveDomain
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(
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const polyMesh&,
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const polyPatch&,
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const label patchFaceI,
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const point& faceCentre
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);
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//- Reverse of leaveDomain
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inline void enterDomain
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(
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const polyMesh&,
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const polyPatch&,
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const label patchFaceI,
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const point& faceCentre
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);
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//- Apply rotation matrix to any coordinates
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inline void transform
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(
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const polyMesh&,
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const tensor&
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);
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//- Influence of neighbouring face.
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inline bool updateCell
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(
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const polyMesh&,
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const label thisCellI,
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const label neighbourFaceI,
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const sumData& neighbourInfo,
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const scalar tol
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);
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//- Influence of neighbouring cell.
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inline bool updateFace
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(
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const polyMesh&,
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const label thisFaceI,
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const label neighbourCellI,
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const sumData& neighbourInfo,
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const scalar tol
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);
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//- Influence of different value on same face.
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inline bool updateFace
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(
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const polyMesh&,
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const label thisFaceI,
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const sumData& neighbourInfo,
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const scalar tol
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);
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// Member Operators
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// Needed for List IO
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inline bool operator==(const sumData&) const;
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inline bool operator!=(const sumData&) const;
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// IOstream Operators
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friend Ostream& operator<<(Ostream&, const sumData&);
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friend Istream& operator>>(Istream&, sumData&);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#include "sumDataI.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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