213 lines
6.2 KiB
C++
213 lines
6.2 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: 1.6 |
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| \\ / A nd | Web: http://www.OpenFOAM.org |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class dictionary;
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location system;
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object sampleDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Set output format : choice of
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// xmgr
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// jplot
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// gnuplot
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// raw
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setFormat raw;
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// Surface output format. Choice of
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// null : suppress output
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// foamFile : separate points, faces and values file
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// dx : DX scalar or vector format
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// vtk : VTK ascii format
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// raw : x y z value format for use with e.g. gnuplot 'splot'.
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//
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// Note:
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// other formats such as obj, stl, etc can also be written (by proxy)
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// but without any values!
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surfaceFormat vtk;
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// interpolationScheme. choice of
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// cell : use cell-centre value only; constant over cells (default)
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// cellPoint : use cell-centre and vertex values
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// cellPointFace : use cell-centre, vertex and face values.
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// 1] vertex values determined from neighbouring cell-centre values
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// 2] face values determined using the current face interpolation scheme
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// for the field (linear, gamma, etc.)
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interpolationScheme cellPoint;
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// Fields to sample.
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fields
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(
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p
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U
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);
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// Set sampling definition: choice of
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// uniform evenly distributed points on line
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// face one point per face intersection
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// midPoint one point per cell, inbetween two face intersections
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// midPointAndFace combination of face and midPoint
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//
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// curve specified points, not nessecary on line, uses
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// tracking
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// cloud specified points, uses findCell
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//
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// axis: how to write point coordinate. Choice of
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// - x/y/z: x/y/z coordinate only
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// - xyz: three columns
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// (probably does not make sense for anything but raw)
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// - distance: distance from start of sampling line (if uses line) or
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// distance from first specified sampling point
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//
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// type specific:
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// uniform, face, midPoint, midPointAndFace : start and end coordinate
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// uniform: extra number of sampling points
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// curve, cloud: list of coordinates
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sets
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(
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lineX1
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{
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type uniform;
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axis distance;
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//- cavity. Slightly perturbed so not to align with face or edge.
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start (0.0201 0.05101 0.00501);
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end (0.0601 0.05101 0.00501);
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nPoints 10;
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}
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lineX2
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{
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type face;
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axis x;
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//- flangeHex
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//start (0 20 -20);
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//end (0 20 10);
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//- nablaCavity
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//start (-1 0.05 0.005);
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//end ( 1 0.05 0.005);
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//- cavity
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start (0.001 0.5101 0.00501);
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end (2.01 0.5101 0.00501);
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nPoints 10;
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}
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somePoints
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{
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type cloud;
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axis xyz;
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points ((0.049 0.049 0.00501)(0.051 0.049 0.00501));
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}
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);
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// Surface sampling definition: choice of
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// plane : values on plane defined by point, normal.
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// patch : values on patch.
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//
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// 1] patches are not triangulated by default
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// 2] planes are always triangulated
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// 3] iso-surfaces are always triangulated
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surfaces
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(
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constantPlane
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{
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type plane; // always triangulated
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basePoint (0.0501 0.0501 0.005);
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normalVector (0.1 0.1 1);
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//- Optional: restrict to a particular zone
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// zoneName zone1;
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}
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interpolatedPlane
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{
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type plane; // always triangulated
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// make plane relative to the coordinateSystem (Cartesian)
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coordinateSystem
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{
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origin (0.0501 0.0501 0.005);
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}
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basePoint (0 0 0);
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normalVector (0.1 0.1 1);
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interpolate true;
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}
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movingWall_constant
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{
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type patch;
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patchName movingWall;
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// Optional: whether to leave as faces (=default) or triangulate
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// triangulate false;
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}
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movingWall_interpolated
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{
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type patch;
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patchName movingWall;
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interpolate true;
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// Optional: whether to leave as faces (=default) or triangulate
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// triangulate false;
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}
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interpolatedIso
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{
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// Iso surface for interpolated values only
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type isoSurface; // always triangulated
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isoField rho;
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isoValue 0.5;
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interpolate true;
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//zone ABC; // Optional: zone only
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//exposedPatchName fixedWalls; // Optional: zone only
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// regularise false; // Optional: do not simplify
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}
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constantIso
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{
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// Iso surface for constant values.
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// Triangles guaranteed not to cross cells.
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type isoSurfaceCell; // always triangulated
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isoField rho;
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isoValue 0.5;
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interpolate false;
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regularise false; // do not simplify
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}
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triangleCut
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{
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// Cutingplane using iso surface
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type cuttingPlane;
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planeType pointAndNormal;
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pointAndNormalDict
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{
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basePoint (0.4 0 0.4);
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normalVector (1 0.2 0.2);
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}
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interpolate true;
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//zone ABC; // Optional: zone only
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//exposedPatchName fixedWalls; // Optional: zone only
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// regularise false; // Optional: do not simplify
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}
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);
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// *********************************************************************** //
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