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foam-extend4.1-coherent-io/tutorials/solidMechanics/elasticIncrSolidFoam/slidingFrictionBallIncr/constant/polyMesh/boundary
2016-06-21 15:04:21 +02:00

83 lines
2 KiB
C++

/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | foam-extend: Open Source CFD |
| \\ / O peration | Version: 4.0 |
| \\ / A nd | Web: http://www.foam-extend.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class polyBoundaryMesh;
location "constant/polyMesh";
object boundary;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
10
(
bottomBrickDown
{
type patch;
nFaces 30;
startFace 1310;
}
bottomBrickUp
{
type patch;
nFaces 30;
startFace 1340;
}
topBrickDown
{
type patch;
nFaces 40;
startFace 1370;
}
topBrickUp
{
type patch;
nFaces 40;
startFace 1410;
}
bottomBrickLeft
{
type patch;
nFaces 10;
startFace 1450;
}
bottomBrickRight
{
type patch;
nFaces 10;
startFace 1460;
}
topBrickLeft
{
type patch;
nFaces 10;
startFace 1470;
}
topBrickRight
{
type patch;
nFaces 10;
startFace 1480;
}
back
{
type empty;
nFaces 700;
startFace 1490;
}
front
{
type empty;
nFaces 700;
startFace 2190;
}
)
// ************************************************************************* //