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foam-extend4.1-coherent-io/applications/utilities/mesh/manipulation/attachMesh/attachPolyTopoChanger.C
2016-06-21 15:04:12 +02:00

129 lines
3.5 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "attachPolyTopoChanger.H"
#include "polyMesh.H"
#include "polyTopoChange.H"
#include "mapPolyMesh.H"
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::attachPolyTopoChanger::attachPolyTopoChanger
(
const IOobject& io,
polyMesh& mesh
)
:
polyTopoChanger(io, mesh)
{}
Foam::attachPolyTopoChanger::attachPolyTopoChanger
(
polyMesh& mesh
)
:
polyTopoChanger(mesh)
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
//- Attach mesh
void Foam::attachPolyTopoChanger::attach(const bool removeEmptyPatches)
{
if (debug)
{
Pout<< "void attachPolyTopoChanger::attach(): "
<< "Attaching mesh" << endl;
}
// Save current file instance
const fileName oldInst = mesh_.facesInstance();
// Execute all polyMeshModifiers
changeMesh();
const pointField p = mesh_.oldPoints();
mesh_.movePoints(p);
if (debug)
{
Pout << "Clearing mesh." << endl;
}
if (removeEmptyPatches)
{
// Re-do the boundary patches, removing the ones with zero size
const polyBoundaryMesh& oldPatches = mesh_.boundaryMesh();
List<polyPatch*> newPatches(oldPatches.size());
label nNewPatches = 0;
forAll (oldPatches, patchI)
{
if (oldPatches[patchI].size())
{
newPatches[nNewPatches] = oldPatches[patchI].clone
(
mesh_.boundaryMesh(),
nNewPatches,
oldPatches[patchI].size(),
oldPatches[patchI].start()
).ptr();
nNewPatches++;
}
else
{
if (debug)
{
Pout<< "Removing zero-sized patch " << patchI
<< " named " << oldPatches[patchI].name() << endl;
}
}
}
newPatches.setSize(nNewPatches);
mesh_.removeBoundary();
mesh_.addPatches(newPatches);
}
// Reset the file instance to overwrite the original mesh
mesh_.setInstance(oldInst);
if (debug)
{
Pout<< "void attachPolyTopoChanger::attach(): "
<< "Finished attaching mesh" << endl;
}
mesh_.checkMesh();
}
// ************************************************************************* //