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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/extrudeMesh/extrudeModel/linearRadial/linearRadial.C
2013-12-11 16:09:41 +00:00

81 lines
2.4 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "linearRadial.H"
#include "addToRunTimeSelectionTable.H"
namespace Foam
{
namespace extrudeModels
{
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
defineTypeNameAndDebug(linearRadial, 0);
addToRunTimeSelectionTable(extrudeModel, linearRadial, dictionary);
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
linearRadial::linearRadial(const dictionary& dict)
:
extrudeModel(typeName, dict),
R_(readScalar(coeffDict_.lookup("R")))
{}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
linearRadial::~linearRadial()
{}
// * * * * * * * * * * * * * * * * Operators * * * * * * * * * * * * * * * * //
point linearRadial::operator()
(
const point& surfacePoint,
const vector& surfaceNormal,
const label layer
) const
{
// radius of the surface
scalar rs = mag(surfacePoint);
vector rsHat = surfacePoint/rs;
scalar delta = (R_ - rs)/nLayers_;
scalar r = rs + layer*delta;
return r*rsHat;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace extrudeModels
} // End namespace Foam
// ************************************************************************* //