99 lines
2.6 KiB
C
99 lines
2.6 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Description
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\*---------------------------------------------------------------------------*/
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#include "writeFunctions.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// C++ version of fwrite_str80 from FieldView/uns/write_binary_uns.c
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// Write padded string of 80 char.
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bool writeStr80(std::ostream& os, const string& str)
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{
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char cBuf[80];
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memset(cBuf, '\0', 80);
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int len = str.size();
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strncpy(cBuf, str.c_str(), (len < 80 ? len : 80));
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os.write(cBuf, 80*sizeof(char));
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return os.good();
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}
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// Write single integer
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bool writeInt(std::ostream& os, int val1)
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{
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os.write(reinterpret_cast<char*>(&val1), sizeof(int));
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return os.good();
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}
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// Write single float
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bool writeFloat(std::ostream& os, scalar val1)
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{
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float floatVal = val1;
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os.write(reinterpret_cast<char*>(&floatVal), sizeof(float));
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return os.good();
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}
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// Debug: write raw bytes
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void writeBytes(char* start, int nBytes)
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{
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cout.setf(std::ios::hex, std::ios::basefield);
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cout<< start << " : ";
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for(int i = 0; i < nBytes; i++)
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{
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cout<< " " << start[i];
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}
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cout << std::endl;
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cout.setf(std::ios::dec);
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}
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// Debug: write wall flags data
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void writeWallFlags(Ostream& os, label cellI, const labelList& wallFlags)
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{
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os << "cell " << cellI << " wallsFlags:";
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forAll(wallFlags, wallFaceI)
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{
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os << wallFlags[wallFaceI] << " ";
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}
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os << endl;
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}
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// ************************************************************************* //
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