295 lines
8.2 KiB
C
295 lines
8.2 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Application
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surfaceRedistributePar
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Description
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(Re)distribution of triSurface. Either takes an undecomposed surface
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or an already decomposed surface and redistribute it so each processor
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has all triangles that overlap its mesh.
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Note
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- best decomposition option is hierarchGeomDecomp since
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guarantees square decompositions.
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- triangles might be present on multiple processors.
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- merging uses geometric tolerance so take care with writing precision.
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\*---------------------------------------------------------------------------*/
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#include "treeBoundBox.H"
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#include "FixedList.H"
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#include "argList.H"
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#include "objectRegistry.H"
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#include "foamTime.H"
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#include "polyMesh.H"
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#include "distributedTriSurfaceMesh.H"
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#include "mapDistribute.H"
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#include "triSurfaceFields.H"
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#include "Pair.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Print on master all the per-processor surface stats.
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void writeProcStats
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(
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const triSurface& s,
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const List<List<treeBoundBox> >& meshBb
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)
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{
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// Determine surface bounding boxes, faces, points
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List<treeBoundBox> surfBb(Pstream::nProcs());
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{
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surfBb[Pstream::myProcNo()] = treeBoundBox(s.points());
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Pstream::gatherList(surfBb);
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Pstream::scatterList(surfBb);
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}
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labelList nPoints(Pstream::nProcs());
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nPoints[Pstream::myProcNo()] = s.points().size();
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Pstream::gatherList(nPoints);
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Pstream::scatterList(nPoints);
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labelList nFaces(Pstream::nProcs());
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nFaces[Pstream::myProcNo()] = s.size();
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Pstream::gatherList(nFaces);
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Pstream::scatterList(nFaces);
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forAll(surfBb, procI)
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{
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const List<treeBoundBox>& bbs = meshBb[procI];
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Info<< "processor" << procI << endl
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<< "\tMesh bounds : " << bbs[0] << nl;
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for (label i = 1; i < bbs.size(); i++)
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{
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Info<< "\t " << bbs[i]<< nl;
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}
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Info<< "\tSurface bounding box : " << surfBb[procI] << nl
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<< "\tTriangles : " << nFaces[procI] << nl
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<< "\tVertices : " << nPoints[procI]
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<< endl;
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}
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Info<< endl;
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}
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// Main program:
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int main(int argc, char *argv[])
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{
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argList::validArgs.append("triSurfaceMesh");
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argList::validArgs.append("distributionType");
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argList::validOptions.insert("keepNonMapped", "");
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# include "setRootCase.H"
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# include "createTime.H"
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runTime.functionObjects().off();
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fileName surfFileName(args.additionalArgs()[0]);
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Info<< "Reading surface from " << surfFileName << nl << endl;
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const word distType(args.additionalArgs()[1]);
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Info<< "Using distribution method "
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<< distributedTriSurfaceMesh::distributionTypeNames_[distType]
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<< " " << distType << nl << endl;
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bool keepNonMapped = args.options().found("keepNonMapped");
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if (keepNonMapped)
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{
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Info<< "Preserving surface outside of mesh bounds." << nl << endl;
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}
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else
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{
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Info<< "Removing surface outside of mesh bounds." << nl << endl;
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}
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if (!Pstream::parRun())
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{
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FatalErrorIn(args.executable())
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<< "Please run this program on the decomposed case."
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<< " It will read surface " << surfFileName
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<< " and decompose it such that it overlaps the mesh bounding box."
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<< exit(FatalError);
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}
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# include "createPolyMesh.H"
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Random rndGen(653213);
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// Determine mesh bounding boxes:
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List<List<treeBoundBox> > meshBb(Pstream::nProcs());
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{
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meshBb[Pstream::myProcNo()] = List<treeBoundBox>
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(
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1,
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treeBoundBox
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(
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boundBox(mesh.points(), false)
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).extend(rndGen, 1E-3)
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);
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Pstream::gatherList(meshBb);
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Pstream::scatterList(meshBb);
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}
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IOobject io
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(
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surfFileName, // name
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//runTime.findInstance("triSurface", surfFileName), // instance
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runTime.constant(), // instance
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"triSurface", // local
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runTime, // registry
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IOobject::MUST_READ,
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IOobject::NO_WRITE
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);
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const fileName actualPath(io.filePath());
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fileName localPath(actualPath);
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localPath.replace(runTime.rootPath() + '/', "");
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if (actualPath == io.objectPath())
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{
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Info<< "Loading local (decomposed) surface " << localPath << nl <<endl;
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}
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else
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{
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Info<< "Loading undecomposed surface " << localPath << nl << endl;
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}
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// Create dummy dictionary for bounding boxes if does not exist.
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if (!isFile(actualPath / "Dict"))
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{
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dictionary dict;
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dict.add("bounds", meshBb[Pstream::myProcNo()]);
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dict.add("distributionType", distType);
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dict.add("mergeDistance", SMALL);
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IOdictionary ioDict
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(
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IOobject
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(
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io.name() + "Dict",
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io.instance(),
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io.local(),
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io.db(),
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IOobject::NO_READ,
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IOobject::NO_WRITE,
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false
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),
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dict
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);
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Info<< "Writing dummy bounds dictionary to " << ioDict.name()
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<< nl << endl;
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ioDict.regIOobject::writeObject
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(
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IOstream::ASCII,
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IOstream::currentVersion,
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ioDict.time().writeCompression()
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);
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}
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// Load surface
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distributedTriSurfaceMesh surfMesh(io);
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Info<< "Loaded surface" << nl << endl;
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// Generate a test field
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{
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const triSurface& s = static_cast<const triSurface&>(surfMesh);
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autoPtr<triSurfaceVectorField> fcPtr
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(
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new triSurfaceVectorField
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(
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IOobject
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(
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surfMesh.searchableSurface::name(), // name
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surfMesh.searchableSurface::instance(), // instance
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surfMesh.searchableSurface::local(), // local
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surfMesh,
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IOobject::NO_READ,
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IOobject::AUTO_WRITE
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),
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surfMesh,
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dimLength
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)
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);
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triSurfaceVectorField& fc = fcPtr();
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forAll(fc, triI)
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{
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fc[triI] = s[triI].centre(s.points());
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}
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// Steal pointer and store object on surfMesh
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fcPtr.ptr()->store();
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}
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// Write per-processor stats
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Info<< "Before redistribution:" << endl;
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writeProcStats(surfMesh, meshBb);
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// Do redistribution
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Info<< "Redistributing surface" << nl << endl;
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autoPtr<mapDistribute> faceMap;
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autoPtr<mapDistribute> pointMap;
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surfMesh.distribute
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(
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meshBb[Pstream::myProcNo()],
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keepNonMapped,
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faceMap,
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pointMap
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);
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faceMap.clear();
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pointMap.clear();
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Info<< endl;
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// Write per-processor stats
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Info<< "After redistribution:" << endl;
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writeProcStats(surfMesh, meshBb);
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Info<< "Writing surface." << nl << endl;
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surfMesh.searchableSurface::write();
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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