108 lines
3.4 KiB
C++
108 lines
3.4 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 4.1
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::attachPolyTopoChanger
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Description
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This class is derived from polyMesh and serves as a tool for
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statically connecting pieces of a mesh by executing the mesh
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modifiers and cleaning the mesh.
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The idea is that a mesh can be built from pieces and put together
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using various mesh modifiers (mainly sliding interfaces) which are
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not needed during the run. Therefore, once the mesh is assembled
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and mesh modification triggered, the newly created point, face and
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cell zones can be cleared together with the mesh modifiers thus
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creating a singly connected static mesh.
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Note:
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All point, face and cell zoning will be lost! Do it after
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attaching the parts of the mesh, as the point, face and cell
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numbering changes.
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\*---------------------------------------------------------------------------*/
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#ifndef attachPolyTopoChanger_H
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#define attachPolyTopoChanger_H
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#include "polyTopoChanger.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class attachPolyTopoChanger Declaration
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\*---------------------------------------------------------------------------*/
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class attachPolyTopoChanger
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:
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public polyTopoChanger
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{
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// Private data
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// Private Member Functions
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//- Disallow default bitwise copy construct
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attachPolyTopoChanger(const attachPolyTopoChanger&);
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//- Disallow default bitwise assignment
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void operator=(const attachPolyTopoChanger&);
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public:
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// Constructors
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//- Read constructor from IOobject and a polyMesh
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attachPolyTopoChanger(const IOobject& io, polyMesh&);
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//- Read constructor for given polyMesh
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explicit attachPolyTopoChanger(polyMesh&);
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// Destructor
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virtual ~attachPolyTopoChanger()
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{}
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// Member Functions
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//- Attach mesh. By default filter out empty patches.
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void attach(const bool removeEmptyPatches = true);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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