This repository has been archived on 2023-11-20. You can view files and clone it, but cannot push or open issues or pull requests.
foam-extend4.1-coherent-io/applications/utilities/mesh/manipulation/attachMesh/attachPolyTopoChanger.H
2018-06-01 18:11:37 +02:00

108 lines
3.4 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.1
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::attachPolyTopoChanger
Description
This class is derived from polyMesh and serves as a tool for
statically connecting pieces of a mesh by executing the mesh
modifiers and cleaning the mesh.
The idea is that a mesh can be built from pieces and put together
using various mesh modifiers (mainly sliding interfaces) which are
not needed during the run. Therefore, once the mesh is assembled
and mesh modification triggered, the newly created point, face and
cell zones can be cleared together with the mesh modifiers thus
creating a singly connected static mesh.
Note:
All point, face and cell zoning will be lost! Do it after
attaching the parts of the mesh, as the point, face and cell
numbering changes.
\*---------------------------------------------------------------------------*/
#ifndef attachPolyTopoChanger_H
#define attachPolyTopoChanger_H
#include "polyTopoChanger.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class attachPolyTopoChanger Declaration
\*---------------------------------------------------------------------------*/
class attachPolyTopoChanger
:
public polyTopoChanger
{
// Private data
// Private Member Functions
//- Disallow default bitwise copy construct
attachPolyTopoChanger(const attachPolyTopoChanger&);
//- Disallow default bitwise assignment
void operator=(const attachPolyTopoChanger&);
public:
// Constructors
//- Read constructor from IOobject and a polyMesh
attachPolyTopoChanger(const IOobject& io, polyMesh&);
//- Read constructor for given polyMesh
explicit attachPolyTopoChanger(polyMesh&);
// Destructor
virtual ~attachPolyTopoChanger()
{}
// Member Functions
//- Attach mesh. By default filter out empty patches.
void attach(const bool removeEmptyPatches = true);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //