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foam-extend4.1-coherent-io/applications/utilities/surface/surfaceTransformPoints/surfaceTransformPoints.C
2018-06-01 18:11:37 +02:00

194 lines
5.8 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.1
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Description
Transform (scale/rotate) a surface. Like transformPoints but then for
surfaces.
The rollPitchYaw option takes three angles (degrees):
- roll (rotation about x) followed by
- pitch (rotation about y) followed by
- yaw (rotation about z)
or -rotateAlongVector (vector and angle in degrees)
The yawPitchRoll does yaw followed by pitch followed by roll.
\*---------------------------------------------------------------------------*/
#include "triSurface.H"
#include "argList.H"
#include "OFstream.H"
#include "IFstream.H"
#include "boundBox.H"
#include "transformField.H"
#include "Pair.H"
#include "quaternion.H"
#include "RodriguesRotation.H"
using namespace Foam;
using namespace Foam::mathematicalConstant;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Main program:
int main(int argc, char *argv[])
{
argList::noParallel();
argList::validArgs.clear();
argList::validArgs.append("surface file");
argList::validArgs.append("output surface file");
argList::validOptions.insert("translate", "vector");
argList::validOptions.insert("rotate", "(vector vector)");
argList::validOptions.insert("rotateAlongVector", "(vector angleInDegree)");
argList::validOptions.insert("scale", "vector");
argList::validOptions.insert("rollPitchYaw", "(roll pitch yaw)");
argList::validOptions.insert("yawPitchRoll", "(yaw pitch roll)");
argList args(argc, argv);
fileName surfFileName(args.additionalArgs()[0]);
Info<< "Reading surf from " << surfFileName << " ..." << endl;
fileName outFileName(args.additionalArgs()[1]);
Info<< "Writing surf to " << outFileName << " ..." << endl;
if (args.options().empty())
{
FatalErrorIn(args.executable())
<< "No options supplied, please use one or more of "
"-translate, -rotate or -scale options."
<< exit(FatalError);
}
triSurface surf1(surfFileName);
pointField points(surf1.points());
// Translation options
if (args.optionFound("translate"))
{
vector transVector(args.optionLookup("translate")());
Info<< "Translating points by " << transVector << endl;
points += transVector;
}
// Rotation options
if (args.optionFound("rotate"))
{
Pair<vector> n1n2(args.optionLookup("rotate")());
n1n2[0] /= mag(n1n2[0]);
n1n2[1] /= mag(n1n2[1]);
tensor T = rotationTensor(n1n2[0], n1n2[1]);
Info<< "Rotating points by " << T << endl;
points = transform(T, points);
}
else if (args.optionFound("rollPitchYaw"))
{
vector v(args.optionLookup("rollPitchYaw")());
Info<< "Rotating points by" << nl
<< " roll " << v.x() << nl
<< " pitch " << v.y() << nl
<< " yaw " << v.z() << endl;
// Convert to radians
v *= pi/180.0;
quaternion R(v.x(), v.y(), v.z());
Info<< "Rotating points by quaternion " << R << endl;
points = transform(R, points);
}
else if (args.optionFound("yawPitchRoll"))
{
vector v(args.optionLookup("yawPitchRoll")());
Info<< "Rotating points by" << nl
<< " yaw " << v.x() << nl
<< " pitch " << v.y() << nl
<< " roll " << v.z() << endl;
// Convert to radians
v *= pi/180.0;
scalar yaw = v.x();
scalar pitch = v.y();
scalar roll = v.z();
quaternion R = quaternion(vector(0, 0, 1), yaw);
R *= quaternion(vector(0, 1, 0), pitch);
R *= quaternion(vector(1, 0, 0), roll);
Info<< "Rotating points by quaternion " << R << endl;
points = transform(R, points);
}
else if (args.optionFound("rotateAlongVector"))
{
vector rotationAxis;
scalar rotationAngle;
args.optionLookup("rotateAlongVector")()
>> rotationAxis
>> rotationAngle;
tensor T = RodriguesRotation(rotationAxis, rotationAngle);
Info << "Rotating points by " << T << endl;
points = transform(T, points);
}
// Scale options
if (args.optionFound("scale"))
{
vector scaleVector(args.optionLookup("scale")());
Info<< "Scaling points by " << scaleVector << endl;
points.replace(vector::X, scaleVector.x()*points.component(vector::X));
points.replace(vector::Y, scaleVector.y()*points.component(vector::Y));
points.replace(vector::Z, scaleVector.z()*points.component(vector::Z));
}
triSurface surf2(surf1, surf1.patches(), points);
surf2.write(outFileName);
Info << "End\n" << endl;
return 0;
}
// ************************************************************************* //