118 lines
3 KiB
C++
118 lines
3 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::substance
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Description
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SourceFiles
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substanceI.H
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substance.C
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substanceIO.C
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\*---------------------------------------------------------------------------*/
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#ifndef substance_H
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#define substance_H
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#include "scalar.H"
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#include "word.H"
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#include "Istream.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class substance Declaration
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\*---------------------------------------------------------------------------*/
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class substance
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{
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// Private data
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word name_;
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scalar volFrac_;
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public:
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// Constructors
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//- Construct null
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substance()
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{}
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// Member Functions
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// Access
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const word& name() const
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{
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return name_;
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}
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scalar volFrac() const
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{
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return volFrac_;
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}
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bool operator==(const substance& s) const
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{
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return name_ == s.name_ && volFrac_ == s.volFrac_;
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}
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bool operator!=(const substance& s) const
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{
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return !operator==(s);
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}
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// IOstream Operators
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friend Istream& operator>>(Istream& is, substance& s)
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{
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is >> s.name_ >> s.volFrac_;
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return is;
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}
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friend Ostream& operator<<(Ostream& os, const substance& s)
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{
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os << s.name_ << token::SPACE << s.volFrac_;
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return os;
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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