195 lines
5.3 KiB
C++
195 lines
5.3 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Class
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cohesiveZoneFvPatchVectorField
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Description
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SourceFiles
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cohesiveZoneFvPatchVectorField.C
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\*---------------------------------------------------------------------------*/
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#ifndef cohesiveZoneFvPatchVectorField_H
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#define cohesiveZoneFvPatchVectorField_H
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#include "fvPatchFields.H"
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#include "directionMixedFvPatchFields.H"
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#include "cohesiveLaw.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class directionMixedFvPatch Declaration
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\*---------------------------------------------------------------------------*/
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class cohesiveZoneFvPatchVectorField
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:
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public directionMixedFvPatchVectorField
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{
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// Private data
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//- Name of the displacement field
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const word UName_;
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//- Name of rheology model
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const word rheologyName_;
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//- Cohesive law
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cohesiveLaw* cohesiveLawPtr_;
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//- Under-relaxation factor
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scalar relaxationFactor_;
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// Private Member Functions
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public:
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//- Runtime type information
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TypeName("cohesiveZone");
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// Constructors
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//- Construct from patch and internal field
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cohesiveZoneFvPatchVectorField
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(
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const fvPatch&,
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const DimensionedField<vector, volMesh>&
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);
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//- Construct from patch, internal field and dictionary
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cohesiveZoneFvPatchVectorField
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(
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const fvPatch&,
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const DimensionedField<vector, volMesh>&,
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const dictionary&
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);
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//- Construct by mapping given cohesiveZoneFvPatchVectorField onto
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// a new patch
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cohesiveZoneFvPatchVectorField
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(
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const cohesiveZoneFvPatchVectorField&,
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const fvPatch&,
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const DimensionedField<vector, volMesh>&,
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const fvPatchFieldMapper&
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);
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//- Construct and return a clone
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virtual tmp<fvPatchField<vector> > clone() const
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{
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return tmp<fvPatchField<vector> >
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(
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new cohesiveZoneFvPatchVectorField(*this)
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);
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}
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//- Construct as copy setting internal field reference
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cohesiveZoneFvPatchVectorField
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(
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const cohesiveZoneFvPatchVectorField&,
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const DimensionedField<vector, volMesh>&
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);
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//- Construct and return a clone setting internal field reference
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virtual tmp<fvPatchField<vector> > clone
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(
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const DimensionedField<vector, volMesh>& iF
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) const
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{
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return tmp<fvPatchField<vector> >
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(
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new cohesiveZoneFvPatchVectorField(*this, iF)
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);
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}
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// Destructor
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// virtual ~cohesiveZoneFvPatchVectorField();
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// Member functions
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// Access
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//- Return true if this patch field fixes a value.
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// Needed to check if a level has to be specified while solving
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// Poissons equations.
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virtual bool fixesValue() const
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{
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return false;
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}
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//- Return cohesive law
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const cohesiveLaw& law() const
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{
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return *cohesiveLawPtr_;
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}
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// Mapping functions
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//- Map (and resize as needed) from self given a mapping object
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virtual void autoMap
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(
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const fvPatchFieldMapper&
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);
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//- Reverse map the given fvPatchField onto this fvPatchField
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virtual void rmap
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(
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const fvPatchField<vector>&,
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const labelList&
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);
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// Evaluation functions
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//- Update the coefficients associated with the patch field
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virtual void updateCoeffs();
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//- Write
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virtual void write(Ostream&) const;
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// Member operators
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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