520 lines
12 KiB
C
520 lines
12 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 4.0
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Description
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Utility to refine cells in multiple directions.
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Either supply -all option to refine all cells (3D refinement for 3D
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cases; 2D for 2D cases) or reads a refineMeshDict with
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- cellSet to refine
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- directions to refine
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "polyMesh.H"
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#include "foamTime.H"
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#include "undoableMeshCutter.H"
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#include "hexCellLooper.H"
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#include "cellSet.H"
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#include "twoDPointCorrector.H"
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#include "directions.H"
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#include "OFstream.H"
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#include "multiDirRefinement.H"
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#include "labelIOList.H"
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#include "wedgePolyPatch.H"
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#include "plane.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Max cos angle for edges to be considered aligned with axis.
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static const scalar edgeTol = 1E-3;
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// Calculate some edge statistics on mesh.
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void printEdgeStats(const primitiveMesh& mesh)
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{
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label nX = 0;
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label nY = 0;
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label nZ = 0;
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scalar minX = GREAT;
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scalar maxX = -GREAT;
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vector x(1, 0, 0);
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scalar minY = GREAT;
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scalar maxY = -GREAT;
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vector y(0, 1, 0);
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scalar minZ = GREAT;
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scalar maxZ = -GREAT;
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vector z(0, 0, 1);
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scalar minOther = GREAT;
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scalar maxOther = -GREAT;
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const edgeList& edges = mesh.edges();
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forAll (edges, edgeI)
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{
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const edge& e = edges[edgeI];
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vector eVec(e.vec(mesh.points()));
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scalar eMag = mag(eVec);
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eVec /= eMag;
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if (mag(eVec & x) > 1 - edgeTol)
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{
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minX = min(minX, eMag);
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maxX = max(maxX, eMag);
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nX++;
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}
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else if (mag(eVec & y) > 1 - edgeTol)
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{
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minY = min(minY, eMag);
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maxY = max(maxY, eMag);
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nY++;
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}
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else if (mag(eVec & z) > 1 - edgeTol)
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{
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minZ = min(minZ, eMag);
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maxZ = max(maxZ, eMag);
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nZ++;
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}
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else
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{
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minOther = min(minOther, eMag);
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maxOther = max(maxOther, eMag);
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}
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}
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Pout<< "Mesh edge statistics:" << endl
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<< " x aligned : number:" << nX << "\tminLen:" << minX
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<< "\tmaxLen:" << maxX << endl
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<< " y aligned : number:" << nY << "\tminLen:" << minY
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<< "\tmaxLen:" << maxY << endl
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<< " z aligned : number:" << nZ << "\tminLen:" << minZ
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<< "\tmaxLen:" << maxZ << endl
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<< " other : number:" << mesh.nEdges() - nX - nY - nZ
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<< "\tminLen:" << minOther
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<< "\tmaxLen:" << maxOther << endl << endl;
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}
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// Return index of coordinate axis.
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label axis(const vector& normal)
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{
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label axisIndex = -1;
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if (mag(normal & point(1, 0, 0)) > (1 - edgeTol))
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{
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axisIndex = 0;
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}
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else if (mag(normal & point(0, 1, 0)) > (1 - edgeTol))
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{
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axisIndex = 1;
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}
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else if (mag(normal & point(0, 0, 1)) > (1 - edgeTol))
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{
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axisIndex = 2;
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}
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return axisIndex;
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}
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//- Returns -1 or cartesian coordinate component (0=x, 1=y, 2=z) of normal
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// in case of 2D mesh
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label twoDNess(const polyMesh& mesh)
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{
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const pointField& ctrs = mesh.cellCentres();
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if (ctrs.size() < 2)
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{
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return -1;
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}
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//
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// 1. All cell centres on single plane aligned with x, y or z
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//
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// Determine 3 points to base plane on.
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vector vec10 = ctrs[1] - ctrs[0];
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vec10 /= mag(vec10);
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label otherCellI = -1;
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for (label cellI = 2; cellI < ctrs.size(); cellI++)
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{
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vector vec(ctrs[cellI] - ctrs[0]);
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vec /= mag(vec);
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if (mag(vec & vec10) < 0.9)
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{
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// ctrs[cellI] not in line with n
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otherCellI = cellI;
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break;
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}
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}
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if (otherCellI == -1)
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{
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// Cannot find cell to make decent angle with cell0-cell1 vector.
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// Note: what to do here? All cells (almost) in one line. Maybe 1D case?
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return -1;
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}
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plane cellPlane(ctrs[0], ctrs[1], ctrs[otherCellI]);
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forAll (ctrs, cellI)
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{
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const labelList& cEdges = mesh.cellEdges()[cellI];
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scalar minLen = GREAT;
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forAll (cEdges, i)
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{
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minLen = min(minLen, mesh.edges()[cEdges[i]].mag(mesh.points()));
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}
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if (cellPlane.distance(ctrs[cellI]) > 1E-6*minLen)
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{
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// Centres not in plane
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return -1;
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}
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}
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label axisIndex = axis(cellPlane.normal());
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if (axisIndex == -1)
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{
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return axisIndex;
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}
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const polyBoundaryMesh& patches = mesh.boundaryMesh();
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//
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// 2. No edges without points on boundary
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//
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// Mark boundary points
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boolList boundaryPoint(mesh.allPoints().size(), false);
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forAll (patches, patchI)
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{
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const polyPatch& patch = patches[patchI];
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forAll (patch, patchFaceI)
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{
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const face& f = patch[patchFaceI];
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forAll (f, fp)
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{
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boundaryPoint[f[fp]] = true;
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}
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}
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}
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const edgeList& edges = mesh.edges();
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forAll (edges, edgeI)
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{
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const edge& e = edges[edgeI];
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if (!boundaryPoint[e.start()] && !boundaryPoint[e.end()])
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{
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// Edge has no point on boundary.
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return -1;
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}
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}
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// 3. For all non-wedge patches: all faces either perp or aligned with
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// cell-plane normal. (wedge patches already checked upon construction)
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forAll (patches, patchI)
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{
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const polyPatch& patch = patches[patchI];
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if (!isA<wedgePolyPatch>(patch))
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{
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const vectorField& n = patch.faceAreas();
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scalarField cosAngle = mag(n/mag(n) & cellPlane.normal());
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if (mag(min(cosAngle) - max(cosAngle)) > 1E-6)
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{
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// cosAngle should be either ~1 over all faces (2D front and
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// back) or ~0 (all other patches perp to 2D)
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return -1;
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}
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}
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}
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return axisIndex;
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}
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// Main program:
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int main(int argc, char *argv[])
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{
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Foam::argList::validOptions.insert("dict", "");
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Foam::argList::validOptions.insert("overwrite", "");
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# include "setRootCase.H"
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# include "createTime.H"
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runTime.functionObjects().off();
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# include "createPolyMesh.H"
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const word oldInstance = mesh.pointsInstance();
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printEdgeStats(mesh);
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//
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// Read/construct control dictionary
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//
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bool readDict = args.optionFound("dict");
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bool overwrite = args.optionFound("overwrite");
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// List of cells to refine
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labelList refCells;
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// Dictionary to control refinement
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dictionary refineDict;
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if (readDict)
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{
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Info<< "Refining according to refineMeshDict" << nl << endl;
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refineDict =
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IOdictionary
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(
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IOobject
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(
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"refineMeshDict",
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runTime.system(),
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mesh,
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IOobject::MUST_READ,
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IOobject::NO_WRITE
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)
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);
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word setName(refineDict.lookup("set"));
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cellSet cells(mesh, setName);
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Pout<< "Read " << cells.size() << " cells from cellSet "
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<< cells.instance()/cells.local()/cells.name()
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<< endl << endl;
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refCells = cells.toc();
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}
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else
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{
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Info<< "Refining all cells" << nl << endl;
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// Select all cells
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refCells.setSize(mesh.nCells());
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const cellList& c = mesh.cells();
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forAll (c, cellI)
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{
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refCells[cellI] = cellI;
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}
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// Set refinement directions based on 2D/3D
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label axisIndex = twoDNess(mesh);
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if (axisIndex == -1)
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{
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Info<< "3D case; refining all directions" << nl << endl;
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wordList directions(3);
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directions[0] = "tan1";
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directions[1] = "tan2";
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directions[2] = "normal";
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refineDict.add("directions", directions);
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// Use hex cutter
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refineDict.add("useHexTopology", "true");
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}
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else
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{
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wordList directions(2);
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if (axisIndex == 0)
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{
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Info<< "2D case; refining in directions y,z\n" << endl;
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directions[0] = "tan2";
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directions[1] = "normal";
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}
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else if (axisIndex == 1)
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{
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Info<< "2D case; refining in directions x,z\n" << endl;
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directions[0] = "tan1";
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directions[1] = "normal";
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}
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else
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{
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Info<< "2D case; refining in directions x,y\n" << endl;
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directions[0] = "tan1";
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directions[1] = "tan2";
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}
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refineDict.add("directions", directions);
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// Use standard cutter
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refineDict.add("useHexTopology", "false");
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}
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refineDict.add("coordinateSystem", "global");
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dictionary coeffsDict;
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coeffsDict.add("tan1", vector(1, 0, 0));
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coeffsDict.add("tan2", vector(0, 1, 0));
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refineDict.add("globalCoeffs", coeffsDict);
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refineDict.add("geometricCut", "false");
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refineDict.add("writeMesh", "false");
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}
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string oldTimeName(runTime.timeName());
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if (!overwrite)
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{
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runTime++;
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}
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// Multi-directional refinement (does multiple iterations)
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multiDirRefinement multiRef(mesh, refCells, refineDict);
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// Write resulting mesh
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if (overwrite)
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{
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mesh.setInstance(oldInstance);
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}
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mesh.write();
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// Get list of cell splits.
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// (is for every cell in old mesh the cells they have been split into)
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const labelListList& oldToNew = multiRef.addedCells();
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// Create cellSet with added cells for easy inspection
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cellSet newCells(mesh, "refinedCells", refCells.size());
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forAll (oldToNew, oldCellI)
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{
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const labelList& added = oldToNew[oldCellI];
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forAll (added, i)
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{
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newCells.insert(added[i]);
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}
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}
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Pout<< "Writing refined cells (" << newCells.size() << ") to cellSet "
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<< newCells.instance()/newCells.local()/newCells.name()
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<< endl << endl;
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newCells.write();
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//
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// Invert cell split to construct map from new to old
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//
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labelIOList newToOld
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(
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IOobject
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(
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"cellMap",
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runTime.timeName(),
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polyMesh::meshSubDir,
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mesh,
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IOobject::NO_READ,
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IOobject::AUTO_WRITE
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),
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mesh.nCells()
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);
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newToOld.note() =
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"From cells in mesh at "
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+ runTime.timeName()
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+ " to cells in mesh at "
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+ oldTimeName;
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forAll (oldToNew, oldCellI)
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{
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const labelList& added = oldToNew[oldCellI];
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if (added.size())
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{
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forAll (added, i)
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{
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newToOld[added[i]] = oldCellI;
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}
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}
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else
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{
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// Unrefined cell
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newToOld[oldCellI] = oldCellI;
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}
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}
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Info<< "Writing map from new to old cell to "
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<< newToOld.objectPath() << nl << endl;
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newToOld.write();
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// Some statistics.
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printEdgeStats(mesh);
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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