234 lines
7.3 KiB
C++
234 lines
7.3 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 4.0
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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InClass
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Foam::vtkFoam
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\*---------------------------------------------------------------------------*/
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#ifndef vtkFoamConvertFields_H
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#define vtkFoamConvertFields_H
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#include "vtkFoamConvertVolField.H"
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#include "vtkFoamConvertPointField.H"
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#include "vtkFoamConvertPatchFaceField.H"
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#include "vtkFoamConvertPatchPointField.H"
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#include "emptyFvPatchField.H"
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template<class Type>
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void Foam::vtkFoam::convertVolFields
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(
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const fvMesh& mesh,
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const volPointInterpolation& pInterp,
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const IOobjectList& objects,
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vtkDataArraySelection *fieldSelection
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)
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{
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IOobjectList fieldObjects
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(
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objects.lookupClass
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(
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GeometricField<Type, fvPatchField, volMesh>::typeName
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)
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);
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label nSelectedFields = fieldSelection->GetNumberOfArrays();
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for (label i=0; i<nSelectedFields; i++)
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{
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if(fieldSelection->GetArraySetting(i))
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{
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word fieldName = fieldSelection->GetArrayName(i);
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if (fieldObjects.found(fieldName))
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{
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GeometricField<Type, fvPatchField, volMesh> tf
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(
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IOobject
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(
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fieldName,
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mesh.time().timeName(),
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mesh,
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IOobject::MUST_READ
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),
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mesh
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);
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tmp<GeometricField<Type, pointPatchField, pointMesh> > tptf
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(
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pInterp.interpolate(tf)
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);
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if (selectedRegions_[0])
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{
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convertVolField(tf);
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convertPointField(tptf(), tf);
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}
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label regioni = 0;
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forAll (mesh.boundaryMesh(), patchi)
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{
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if (mesh.boundaryMesh()[patchi].size())
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{
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regioni++;
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if (selectedRegions_[regioni])
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{
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const fvPatchField<Type>& ptf
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(
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tf.boundaryField()[patchi]
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);
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if (!isType<emptyFvPatchField<Type> >(ptf))
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{
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convertPatchFaceField
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(
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tf.name(),
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ptf,
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regioni
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);
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convertPatchPointField
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(
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tptf().name(),
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tptf().boundaryField()[patchi]
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.patchInternalField()(),
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regioni
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);
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}
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else
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{
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fvPatch p
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(
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ptf.patch().patch(),
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tf.mesh().boundary()
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);
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convertPatchFaceField
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(
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tf.name(),
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fvPatchField<Type>(p, tf)
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.patchInternalField()(),
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regioni
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);
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convertPatchPointField
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(
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tptf().name(),
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tptf().boundaryField()[patchi]
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.patchInternalField()(),
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regioni
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);
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}
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}
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}
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}
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}
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}
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}
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}
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template<class Type>
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void Foam::vtkFoam::convertPointFields
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(
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const fvMesh& mesh,
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const IOobjectList& objects,
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vtkDataArraySelection *fieldSelection
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)
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{
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IOobjectList fieldObjects
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(
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objects.lookupClass
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(
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GeometricField<Type, pointPatchField, pointMesh>::typeName
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)
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);
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label nSelectedFields = fieldSelection->GetNumberOfArrays();
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for (label i=0; i<nSelectedFields; i++)
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{
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if(fieldSelection->GetArraySetting(i))
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{
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word fieldName = fieldSelection->GetArrayName(i);
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if (fieldObjects.found(fieldName))
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{
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pointMesh pMesh(mesh);
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GeometricField<Type, pointPatchField, pointMesh> ptf
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(
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IOobject
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(
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fieldName,
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mesh.time().timeName(),
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mesh,
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IOobject::MUST_READ
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),
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pMesh
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);
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if (selectedRegions_[0])
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{
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convertPointField
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(
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ptf,
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GeometricField<Type, fvPatchField, volMesh>::null()
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);
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}
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label regioni = 0;
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forAll (mesh.boundaryMesh(), patchi)
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{
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if (mesh.boundaryMesh()[patchi].size())
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{
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regioni++;
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if (selectedRegions_[regioni])
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{
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convertPatchPointField
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(
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ptf.name(),
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ptf.boundaryField()[patchi]
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.patchInternalField()(),
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regioni
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);
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}
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}
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}
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}
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}
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}
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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