/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 3.2 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Application icoFoam Description Transient solver for incompressible, laminar flow of Newtonian fluids with mesh motion. Set up as a fake fluid structure interaction solver \*---------------------------------------------------------------------------*/ #include "fvCFD.H" #include "dynamicFvMesh.H" #include "patchToPatchInterpolation.H" #include "tractionDisplacement/tractionDisplacementFvPatchVectorField.H" #include "tetFemMatrices.H" #include "tetPointFields.H" #include "faceTetPolyPatch.H" #include "tetPolyPatchInterpolation.H" #include "fixedValueTetPolyPatchFields.H" #include "pisoControl.H" #include "pointMesh.H" #include "pointFields.H" #include "volPointInterpolation.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { # include "setRootCase.H" # include "createTime.H" # include "createDynamicFvMesh.H" pisoControl piso(mesh); # include "createStressMesh.H" # include "createFields.H" # include "createStressFields.H" # include "readMechanicalProperties.H" # include "readCouplingProperties.H" # include "createTimeControls.H" # include "initContinuityErrs.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // Info<< "\nStarting time loop\n" << endl; while (runTime.run()) { # include "readTimeControls.H" # include "CourantNo.H" # include "setDeltaT.H" runTime++; Info<< "Time = " << runTime.timeName() << nl << endl; # include "setPressure.H" # include "solveSolid.H" # include "setMotion.H" # include "solveFluid.H" runTime.write(); Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s\n\n" << endl; } Info<< "End\n" << endl; return(0); } // ************************************************************************* //