/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.0 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . InClass vtkPV3Foam \*---------------------------------------------------------------------------*/ #ifndef vtkPV3FoamPoints_H #define vtkPV3FoamPoints_H // VTK includes #include "vtkPoints.h" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // inline void vtkPV3FoamInsertNextPoint ( vtkPoints *points, const Foam::point& p ) { points->InsertNextPoint(p.x(), p.y(), p.z()); } #if 0 // this should be faster, but didn't get it working ... inline void vtkPV3FoamSetPoint ( vtkPoints *points, const Foam::label id, const Foam::point& p ) { points->SetPoint(id, p.x(), p.y(), p.z()); } // Convert Foam mesh vertices to VTK inline vtkPoints* vtkPV3FoamVTKPoints(const Foam::pointField& points) { vtkPoints *vtkpoints = vtkPoints::New(); vtkpoints->SetNumberOfPoints(points.size()); forAll(points, i) { const Foam::point& p = points[i]; vtkpoints->SetPoint(i, p.x(), p.y(), p.z()); } return vtkpoints; } #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //