/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | \\ / A nd | For copyright notice see file Copyright \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Description Picks up cells with cell centre 'inside' of surface. Requires surface to be closed and singly connected. \*---------------------------------------------------------------------------*/ #include "argList.H" #include "objectRegistry.H" #include "Time.H" #include "polyMesh.H" #include "triSurface.H" #include "triSurfaceSearch.H" #include "cellSet.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Main program: int main(int argc, char *argv[]) { Foam::argList::noParallel(); Foam::argList::validArgs.append("surface file"); Foam::argList::validArgs.append("destination cellSet"); # include "setRootCase.H" # include "createTime.H" # include "createPolyMesh.H" fileName surfName(args.additionalArgs()[0]); fileName setName(args.additionalArgs()[1]); // Read surface Info<< "Reading surface from " << surfName << endl; triSurface surf(surfName); // Destination cellSet. cellSet insideCells(mesh, setName, IOobject::NO_READ); // Construct search engine on surface triSurfaceSearch querySurf(surf); boolList inside(querySurf.calcInside(mesh.cellCentres())); forAll(inside, cellI) { if (inside[cellI]) { insideCells.insert(cellI); } } Info<< "Selected " << insideCells.size() << " cells out of " << mesh.nCells() << endl << endl << "Writing selected cells to cellSet " << insideCells.name() << endl << endl << "Use this cellSet e.g. with subsetMesh : " << endl << endl << " subsetMesh " << insideCells.name() << endl << endl; insideCells.write(); Info << "End\n" << endl; return 0; } // ************************************************************************* //