/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
This file is part of foam-extend.
foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with foam-extend. If not, see .
InClass
Foam::vtkFoam
\*---------------------------------------------------------------------------*/
#ifndef vtkFoamConvertPatchPointField_H
#define vtkFoamConvertPatchPointField_H
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template
void Foam::vtkFoam::convertPatchPointField
(
const word& name,
const Field& pptf,
const label regioni
)
{
vtkUnstructuredGrid *vtkMesh =
vtkUnstructuredGrid::SafeDownCast(reader_->GetOutput(regioni));
vtkFloatArray *pointTypes = vtkFloatArray::New();
pointTypes->SetNumberOfTuples(pptf.size());
pointTypes->SetNumberOfComponents(Type::nComponents);
pointTypes->Allocate(Type::nComponents*pptf.size());
pointTypes->SetName(name.c_str());
float vec[Type::nComponents];
forAll(pptf, i)
{
for (direction d=0; dInsertTuple(i, vec);
}
vtkMesh->GetPointData()->AddArray(pointTypes);
pointTypes->Delete();
}
template<>
void Foam::vtkFoam::convertPatchPointField
(
const word& name,
const Field& ppsf,
const label regioni
)
{
vtkUnstructuredGrid *vtkMesh =
vtkUnstructuredGrid::SafeDownCast(reader_->GetOutput(regioni));
vtkFloatArray *pointScalars = vtkFloatArray::New();
pointScalars->SetNumberOfTuples(ppsf.size());
pointScalars->SetNumberOfComponents(1);
pointScalars->Allocate(ppsf.size());
pointScalars->SetName(name.c_str());
for (int i=0; iInsertComponent(i, 0, ppsf[i]);
}
vtkMesh->GetPointData()->AddArray(pointScalars);
if (!vtkMesh->GetPointData()->GetScalars())
{
vtkMesh->GetPointData()->SetScalars(pointScalars);
}
pointScalars->Delete();
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //