/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.0 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . InClass Foam::vtkFoam \*---------------------------------------------------------------------------*/ #ifndef vtkFoamConvertPatchPointField_H #define vtkFoamConvertPatchPointField_H // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // template void Foam::vtkFoam::convertPatchPointField ( const word& name, const Field& pptf, const label regioni ) { vtkUnstructuredGrid *vtkMesh = vtkUnstructuredGrid::SafeDownCast(reader_->GetOutput(regioni)); vtkFloatArray *pointTypes = vtkFloatArray::New(); pointTypes->SetNumberOfTuples(pptf.size()); pointTypes->SetNumberOfComponents(Type::nComponents); pointTypes->Allocate(Type::nComponents*pptf.size()); pointTypes->SetName(name.c_str()); float vec[Type::nComponents]; forAll(pptf, i) { for (direction d=0; dInsertTuple(i, vec); } vtkMesh->GetPointData()->AddArray(pointTypes); pointTypes->Delete(); } template<> void Foam::vtkFoam::convertPatchPointField ( const word& name, const Field& ppsf, const label regioni ) { vtkUnstructuredGrid *vtkMesh = vtkUnstructuredGrid::SafeDownCast(reader_->GetOutput(regioni)); vtkFloatArray *pointScalars = vtkFloatArray::New(); pointScalars->SetNumberOfTuples(ppsf.size()); pointScalars->SetNumberOfComponents(1); pointScalars->Allocate(ppsf.size()); pointScalars->SetName(name.c_str()); for (int i=0; iInsertComponent(i, 0, ppsf[i]); } vtkMesh->GetPointData()->AddArray(pointScalars); if (!vtkMesh->GetPointData()->GetScalars()) { vtkMesh->GetPointData()->SetScalars(pointScalars); } pointScalars->Delete(); } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //