// check for "points" in all of the result directories bool hasMovingMesh = false; if (timeDirs.size() > 1) { hasMovingMesh = true; for (label i=0; i < timeDirs.size() && hasMovingMesh; ++i) { hasMovingMesh = IOobject ( "points", timeDirs[i].name(), polyMesh::meshSubDir, mesh, IOobject::NO_READ ).headerOk(); } }