/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | foam-extend: Open Source CFD \\ / O peration | Version: 4.0 \\ / A nd | Web: http://www.foam-extend.org \\/ M anipulation | For copyright notice see file Copyright ------------------------------------------------------------------------------- License This file is part of foam-extend. foam-extend is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. foam-extend is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with foam-extend. If not, see . Description Example of simple laplacian smoother \*---------------------------------------------------------------------------*/ #include "triSurface.H" #include "argList.H" #include "OFstream.H" #include "boundBox.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Main program: int main(int argc, char *argv[]) { argList::noParallel(); argList::validOptions.clear(); argList::validArgs.clear(); argList::validArgs.append("surface file"); argList::validArgs.append("underrelax factor (0..1)"); argList::validArgs.append("iterations"); argList::validArgs.append("output file"); argList args(argc, argv); fileName surfFileName(args.additionalArgs()[0]); scalar relax(readScalar(IStringStream(args.additionalArgs()[1])())); if ((relax <= 0) || (relax > 1)) { FatalErrorIn(args.executable()) << "Illegal relaxation factor " << relax << endl << "0: no change 1: move vertices to average of neighbours" << exit(FatalError); } label iters(readLabel(IStringStream(args.additionalArgs()[2])())); fileName outFileName(args.additionalArgs()[3]); Info<< "Relax:" << relax << endl; Info<< "Iters:" << iters << endl; Info<< "Reading surface from " << surfFileName << " ..." << endl; triSurface surf1(surfFileName); Info<< "Triangles : " << surf1.size() << endl; Info<< "Vertices : " << surf1.nPoints() << endl; Info<< "Bounding Box : " << boundBox(surf1.localPoints()) << endl; pointField newPoints(surf1.localPoints()); const labelListList& pointEdges = surf1.pointEdges(); for (label iter = 0; iter < iters; iter++) { forAll(pointEdges, vertI) { vector avgPos(vector::zero); const labelList& myEdges = pointEdges[vertI]; forAll(myEdges, myEdgeI) { const edge& e = surf1.edges()[myEdges[myEdgeI]]; label otherVertI = e.otherVertex(vertI); avgPos += surf1.localPoints()[otherVertI]; } avgPos /= myEdges.size(); newPoints[vertI] = (1-relax)*newPoints[vertI] + relax*avgPos; } } triSurface surf2 ( surf1.localFaces(), surf1.patches(), newPoints ); Info<< "Writing surface to " << outFileName << " ..." << endl; surf2.write(outFileName); Info << "End\n" << endl; return 0; } // ************************************************************************* //