/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2004-2007 Hrvoje Jasak \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Application elasticContactNonLinSolidFoam Description Transient/steady-state segregated finite-volume solver for large strain elastic solid bodies in contact, using an incremental updated Lagrangian approach. Works in parallel but mesh.movePoints sometimes fails for some unknown reason depending on the decomposition. Solves for the displacement increment vector field DU, also generating the stress tensor field sigma. It is only for frictionless contact, friction not implemented yet. Author Philip Cardiff \*---------------------------------------------------------------------------*/ #include "fvCFD.H" #include "rheologyModel.H" #include "contactProblem.H" #include "volPointInterpolation.H" #include "leastSquaresVolPointInterpolation.H" #include "pointPatchInterpolation.H" #include "primitivePatchInterpolation.H" #include "fixedValuePointPatchFields.H" #include "pointFields.H" #include "pointMesh.H" #include "pointBoundaryMesh.H" #include "primitivePatchInterpolation.H" #include "twoDPointCorrector.H" #include "plane.H" #include "meshSearch.H" #include "OFstream.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { # include "setRootCase.H" # include "createTime.H" # include "createMesh.H" # include "createFields.H" # include "readDivDSigmaExpMethod.H" # include "readDivDSigmaLargeStrainMethod.H" # include "readMoveMeshMethod.H" # include "createGlobalToLocalFaceZonePointMap.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // Info<< "\nStarting time loop\n" << endl; for (runTime++; !runTime.end(); runTime++) { Info<< "Time: " << runTime.timeName() << endl; # include "readContactControls.H" # include "readStressedFoamControls.H" //-- for moving the mesh and then back again vectorField oldMeshPoints = mesh.allPoints(); int iCorr = 0; lduMatrix::solverPerformance solverPerf; word solverName; lduMatrix::debug = 0; scalar residual = GREAT; scalar initialResidual = 0; scalar relativeResidual = GREAT; do //- start of momentum loop { DU.storePrevIter(); divDSigmaLargeStrainExp.storePrevIter(); //- correct the contact boundaries if(iCorr % uEqnContactCorrFreq == 0) { Info << "\t\tCorrecting contact in the momentum loop " << "iteration: " << iCorr << ", residual: " << residual << endl; //# include "moveMeshLeastSquares.H" # include "moveSolidMeshForContact.H" contact.correct(); mesh.movePoints(oldMeshPoints); } # include "calculateDivDSigmaExp.H" # include "calculateDivDSigmaExpLargeStrain.H" fvVectorMatrix DUEqn ( fvm::d2dt2(rho, DU) == fvm::laplacian(2*mu + lambda, DU, "laplacian(DDU,DU)") + divDSigmaExp + divDSigmaLargeStrainExp ); solverPerf = DUEqn.solve(); DU.relax(); solverName = solverPerf.solverName(); gradDU = fvc::grad(DU); DF = gradDU.T(); # include "calculateDEpsilonDSigma.H" residual = solverPerf.initialResidual(); if(iCorr == 0) { initialResidual = solverPerf.initialResidual(); } # include "calculateRelativeResidual.H" Info << "\tTime " << runTime.value() << ", Corrector " << iCorr << ", Solving for " << DU.name() << " using " << solverPerf.solverName() << ", residual = " << solverPerf.initialResidual() << ", relative residual = " << relativeResidual << endl; } //- end of momentum loop while ( relativeResidual > convergenceTolerance //residual > convergenceTolerance && ++iCorr < nCorr ); // Print out info per contact iteration Info << "\t\tSolving for " << DU.name() << " using " << solverName << ", Initial residual = " << initialResidual << ", Final residual = " << solverPerf.initialResidual() << ", No outer iterations " << iCorr << endl; lduMatrix::debug = 1; # include "rotateFields.H" # include "moveMesh.H" # include "writeFields.H" Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s" << " ClockTime = " << runTime.elapsedClockTime() << " s" << endl << endl; } Info<< "End\n" << endl; return(0); } // ************************************************************************* //