/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 3.0 | | \\ / A nd | Web: http://www.extend-project.de | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; note "Created Wed Jul 1 19:20:21 2009. Blocks = 8, cells = 9340, vertices = 36"; location ""; object blockMeshDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // convertToMeters 0.001; vertices ( // front vertices ( 0.00000e+00 -2.30000e+02 2.50000e+01) // v0 0 ( 0.00000e+00 -3.00000e+01 2.50000e+01) // v1 1 ( 0.00000e+00 0.00000e+00 2.50000e+01) // v2 2 ( 0.00000e+00 1.05000e+03 2.50000e+01) // v3 3 ( 9.00000e+00 1.05000e+03 2.50000e+01) // v4 4 ( 1.60000e+01 1.05000e+03 2.50000e+01) // v5 5 ( 2.50000e+01 1.05000e+03 2.50000e+01) // v6 6 ( 2.50000e+01 0.00000e+00 2.50000e+01) // v7 7 ( 2.50000e+01 -3.00000e+01 2.50000e+01) // v8 8 ( 2.50000e+01 -2.30000e+02 2.50000e+01) // v9 9 ( 1.80000e+01 -2.30000e+02 2.50000e+01) // v10 10 ( 1.80000e+01 -3.00000e+01 2.50000e+01) // v11 11 ( 1.60000e+01 0.00000e+00 2.50000e+01) // v12 12 ( 1.60000e+01 -2.30000e+02 2.50000e+01) // v13 13 ( 9.00000e+00 -2.30000e+02 2.50000e+01) // v14 14 ( 9.00000e+00 0.00000e+00 2.50000e+01) // v15 15 ( 7.00000e+00 -3.00000e+01 2.50000e+01) // v16 16 ( 7.00000e+00 -2.30000e+02 2.50000e+01) // v17 17 // back vertices ( 0.00000e+00 -2.30000e+02 -2.50000e+01) // v0 18 ( 0.00000e+00 -3.00000e+01 -2.50000e+01) // v1 19 ( 0.00000e+00 0.00000e+00 -2.50000e+01) // v2 20 ( 0.00000e+00 1.05000e+03 -2.50000e+01) // v3 21 ( 9.00000e+00 1.05000e+03 -2.50000e+01) // v4 22 ( 1.60000e+01 1.05000e+03 -2.50000e+01) // v5 23 ( 2.50000e+01 1.05000e+03 -2.50000e+01) // v6 24 ( 2.50000e+01 0.00000e+00 -2.50000e+01) // v7 25 ( 2.50000e+01 -3.00000e+01 -2.50000e+01) // v8 26 ( 2.50000e+01 -2.30000e+02 -2.50000e+01) // v9 27 ( 1.80000e+01 -2.30000e+02 -2.50000e+01) // v10 28 ( 1.80000e+01 -3.00000e+01 -2.50000e+01) // v11 29 ( 1.60000e+01 0.00000e+00 -2.50000e+01) // v12 30 ( 1.60000e+01 -2.30000e+02 -2.50000e+01) // v13 31 ( 9.00000e+00 -2.30000e+02 -2.50000e+01) // v14 32 ( 9.00000e+00 0.00000e+00 -2.50000e+01) // v15 33 ( 7.00000e+00 -3.00000e+01 -2.50000e+01) // v16 34 ( 7.00000e+00 -2.30000e+02 -2.50000e+01) // v17 35 ); edges ( ); blocks ( // block 0 hex (0 1 16 17 18 19 34 35) (67 10 10) edgeGrading ( 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 ) // block 1 hex (1 2 15 16 19 20 33 34) (10 10 10) edgeGrading ( 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 ) // block 2 hex (2 3 4 15 20 21 22 33) (234 10 10) edgeGrading ( 4.00000e+00 4.00000e+00 4.00000e+00 4.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 ) // block 3 hex (14 15 12 13 32 33 30 31) (77 10 10) edgeGrading ( 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 ) // block 4 hex (15 4 5 12 33 22 23 30) (234 10 10) edgeGrading ( 4.00000e+00 4.00000e+00 4.00000e+00 4.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 ) // block 5 hex (10 11 8 9 28 29 26 27) (67 10 10) edgeGrading ( 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 ) // block 6 hex (11 12 7 8 29 30 25 26) (11 10 10) edgeGrading ( 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 ) // block 7 hex (12 5 6 7 30 23 24 25) (234 10 10) edgeGrading ( 4.00000e+00 4.00000e+00 4.00000e+00 4.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 1.00000e+00 ) ); defaultPatch { name walls; type wall; } boundary ( back { type symmetryPlane; faces ( (0 1 16 17) (1 2 15 16) (2 3 4 15) (14 15 12 13) (15 4 5 12) (10 11 8 9) (11 12 7 8) (12 5 6 7) ); } front { type symmetryPlane; faces ( (18 19 34 35) (19 20 33 34) (20 21 22 33) (32 33 30 31) (33 22 23 30) (28 29 26 27) (29 30 25 26) (30 23 24 25) ); } inletCentral { type patch; faces ( (13 14 32 31) ); } inletSides { type patch; faces ( (17 0 18 35) (9 10 28 27) ); } outlet { type patch; faces ( (3 4 22 21) (4 5 23 22) (5 6 24 23) ); } ); // ************************************************************************* //